Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Some Savage Worlds questions...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="amerigoV" data-source="post: 6018398"><p>First off, welcome to Savage Worlds! </p><p></p><p>Normal Savage Worlds: The Bennies help regulate the swing of the system. As an example, we are currently running a D&D -esque game (Ptolus) using the normal mechanics. We started at 0Xp and are now early Legendary (85xp). We have had close calls, but no PC has died or been permanently crippled. So while you can get one-shotted, it tends to be more close calls.</p><p></p><p></p><p>Realms of Cthulu: You have the second pool of mental wounds. Even playing on Pulp/Normal mode for both pools will be more challenging than a regular Savage Worlds game. Players still get 3 Bennies, but now you can get knocked out of the game with either physical wounds or eventually going insane. The Death Spiral (tm) is steeper since "wounds" in both categories are cumulative. Example: -2 from physical wounds and -2 from mental wounds = -4 to all rolls and pace. Given we are talking "normal people investigators" and not "D&D superheros", things can get ugly quick.</p><p></p><p>You can ramp it up by picking Gritty for either or both pools. You do not get to Soak any damage on the pool you designate Gritty. That hurts. Think D&D without ever letting HPs increase (you can think of Bennies as the "heroic luck" that is built into the HP of D&D - the difference is you have the choice of spending that luck on rerolls or absorbing damage - D&D just puts it all to absorbing damage). Also, you have to make an immediate check once you take a "wound" to see if you have an "injury" (quotes meaning a physical type or mental type, depending on which is gritty). So even if you only have a -1 from a physical wound, it might result in an injury that lowers an attribute a die.</p><p></p><p>Doing normal on physical but Gritty on Mental translates into a game where the PCs will mow down the Cultist but might go Insane at the end when the Horror shows up.</p><p></p><p>Gritty Physical / Normal Mental means even a simple gunfight is really going to hurt. People will be running to a Doctor after a fight due to a build up of wounds. When the Horror shows up at the end, they have a decent shot of not going Insane.</p><p></p><p>Gritty/Gritty - Great for one-shots and very short campaigns. Investigators are very fragile. IIRC, that is the setting to replicate the traditional CoC game. Players should be very cautious. D&D style play (Violence and kicking in the door) will get the PCs killed/insane very quickly. </p><p></p><p></p><p>Also, the Bennie Economy can help set the mood as well. You can get a grittier game using the normal rules by not passing out as many Bennies during the session.</p><p></p><p>Hope that helps. Be sure to drop by PEG's boards or Reality Blur's boards. Very helpful folks. On RB's boards, the guy that wrote the RoC setting is very accessible.</p></blockquote><p></p>
[QUOTE="amerigoV, post: 6018398"] First off, welcome to Savage Worlds! Normal Savage Worlds: The Bennies help regulate the swing of the system. As an example, we are currently running a D&D -esque game (Ptolus) using the normal mechanics. We started at 0Xp and are now early Legendary (85xp). We have had close calls, but no PC has died or been permanently crippled. So while you can get one-shotted, it tends to be more close calls. Realms of Cthulu: You have the second pool of mental wounds. Even playing on Pulp/Normal mode for both pools will be more challenging than a regular Savage Worlds game. Players still get 3 Bennies, but now you can get knocked out of the game with either physical wounds or eventually going insane. The Death Spiral (tm) is steeper since "wounds" in both categories are cumulative. Example: -2 from physical wounds and -2 from mental wounds = -4 to all rolls and pace. Given we are talking "normal people investigators" and not "D&D superheros", things can get ugly quick. You can ramp it up by picking Gritty for either or both pools. You do not get to Soak any damage on the pool you designate Gritty. That hurts. Think D&D without ever letting HPs increase (you can think of Bennies as the "heroic luck" that is built into the HP of D&D - the difference is you have the choice of spending that luck on rerolls or absorbing damage - D&D just puts it all to absorbing damage). Also, you have to make an immediate check once you take a "wound" to see if you have an "injury" (quotes meaning a physical type or mental type, depending on which is gritty). So even if you only have a -1 from a physical wound, it might result in an injury that lowers an attribute a die. Doing normal on physical but Gritty on Mental translates into a game where the PCs will mow down the Cultist but might go Insane at the end when the Horror shows up. Gritty Physical / Normal Mental means even a simple gunfight is really going to hurt. People will be running to a Doctor after a fight due to a build up of wounds. When the Horror shows up at the end, they have a decent shot of not going Insane. Gritty/Gritty - Great for one-shots and very short campaigns. Investigators are very fragile. IIRC, that is the setting to replicate the traditional CoC game. Players should be very cautious. D&D style play (Violence and kicking in the door) will get the PCs killed/insane very quickly. Also, the Bennie Economy can help set the mood as well. You can get a grittier game using the normal rules by not passing out as many Bennies during the session. Hope that helps. Be sure to drop by PEG's boards or Reality Blur's boards. Very helpful folks. On RB's boards, the guy that wrote the RoC setting is very accessible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Some Savage Worlds questions...
Top