Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Some spellbooks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bupp" data-source="post: 6474921" data-attributes="member: 6784990"><p><span style="color: #000000"><span style="font-family: 'Tinos'">We now move on to Dragon Magazine issue #92, and I'll be pulling from Pages from the Mages by Ed Greenwood, and a collection of spellbooks, and, of course, new spells.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'">Phase trap is listed as a transmutation spell, but I changed it to abjuration. Just felt right. I will also add phase trap to my sorcerer spell list. Seems to fit with the ectoplasmic spell ability of the <a href="http://5egrognard.blogspot.com/2014/11/incantatrix-sorcerous-origin.html" target="_blank">incantatrix</a> I posted.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'">For whatever reason, the thunderlance description is getting weird formatting. Keeps adding all the extra spaces. I've tried to fix it, but to no avail.</span></span></p><p style="text-align: center"><span style="color: #000000"><span style="font-family: 'Tinos'"><a href="http://t2.gstatic.com/images?q=tbn:ANd9GcQONKSetOzkXO0O1prFc5UP52A5A9Pik9CbXI6rNlVRStvQgTOeYQ" target="_blank"><img src="http://t2.gstatic.com/images?q=tbn:ANd9GcQONKSetOzkXO0O1prFc5UP52A5A9Pik9CbXI6rNlVRStvQgTOeYQ" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Trebuchet MS'"><span style="color: #000000">Aubayreer’s Workbook</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p style="text-align: center"><span style="color: #000000"><span style="font-family: 'Tinos'"><a href="http://3.bp.blogspot.com/-cVZSmM8es64/VJYuPH98QMI/AAAAAAAAFeE/zGmIxzVm8Uc/s1600/pic2.png" target="_blank"><img src="http://3.bp.blogspot.com/-cVZSmM8es64/VJYuPH98QMI/AAAAAAAAFeE/zGmIxzVm8Uc/s1600/pic2.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p>[h=1]<span style="font-family: 'Trebuchet MS'"><span style="color: #000000">Appearance</span></span>[/h]<span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">This book is fashioned of a long strip of green hiexel bark, folded and refolded upon itself accordion-fashion. It is bound, protected, between two rectangular pieces of oiled wood held together with hempen cord. Upon one of the boards is carved a rune, thus:</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p style="text-align: center"><span style="color: #000000"><span style="font-family: 'Tinos'"><a href="http://2.bp.blogspot.com/-Vqz1XAiay9Y/VJYuTvHPUsI/AAAAAAAAFeM/iQZWmFHDbp0/s1600/pic1.png" target="_blank"><img src="http://2.bp.blogspot.com/-Vqz1XAiay9Y/VJYuTvHPUsI/AAAAAAAAFeM/iQZWmFHDbp0/s1600/pic1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">and by this rune the work can be identified as that of the mage Aubayreer.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Trebuchet MS'"></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Trebuchet MS'"></span><span style="font-family: 'Trebuchet MS'">History and description</span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">Aubayreer was a mage of the Dalelands in the first days of settlement, and later sailed east to what is now Aglarond, where he founded a sorcerous ruling dynasty that continues to this day. The many works Aubayreer made while High Mage of Aglarond, and later Mage-King, are kept securely in the libraries of the palace there, but the original workbook Aubayreer developed as an apprentice to the mages of the Covenant has been lost. </span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">Early in the reign of Lurskas, grandson of Aubayreer, thieves broke into the royal libraries. Several were slain by the guardians and protective magics of the place, and these indeed kept the more powerful tomes safe, but the workbook was stolen. It vanished into the debatable lands east and south of Aglarond, and no definite trace of it has been found since, although reports of the activities of several mages (notably Nuzar of the Seven Curses) have hinted that they have perused Aubayreer’s Workbook, or at least copies of the two spells Aubayreer developed which end the work.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">That the book still exists is attested to by the unceasing efforts of the royal house of Aglarond to recover it. The present ruler, the shapeshifting Mage-Queen known as “The Simbul”, is known to have slain the wizard Thanatus and to have ransacked the libraries of the school of magic at Mirrorstar in her attempts to seize the workbook.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">Aubayreer’s lone apprentice, the now-dead mage Nytholops, set down in his Chronicles the contents of the workbook, for it was from this book (and no other) that Aubayreer taught him the Art.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">There are (or were) 18 faces of folded bark in Aubayreer’s Workbook. The foremost is usually blank; it served as a surface for various protective magics (explosive runes, symbols, and the like) when desired.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">The next 14 surfaces contain the spells </span></span><span style="font-family: 'Arial'"><span style="color: #000000"><em>dancing lights, light, message, burning hands, identify, shield, detect thoughts, arcane lock, enlarge/reduce, dispel magic, glyph of warding, fireball, ice storm</em></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> and </span></span><span style="font-family: 'Arial'"><span style="color: #000000"><em>stoneskin</em></span></span><span style="font-family: 'Arial'"><span style="color: #000000">. Then follow two special spells—</span></span><span style="font-family: 'Arial'"><span style="color: #000000"><em>phase trap</em></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> and </span></span><span style="font-family: 'Arial'"><span style="color: #000000"><em>thunderlance</em></span></span><span style="font-family: 'Arial'"><span style="color: #000000">.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Trebuchet MS'"><span style="color: #000000">Phase Trap</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Trebuchet MS'"><span style="color: #666666"><em>4th level abjuration</em></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Casting Time:</strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> 1 action</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Range:</strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> 30 feet</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Components:</strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> V, S, M (</span></span><span style="font-family: 'Arial'"><span style="color: #000000">small transparent colorless gem of not less than 50 gp, which is consumed)</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Duration: </strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000">1 minute</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">This spell affects any one target creature possessing the ability to phase-shift (become astral or ethereal). If the creature fails a Wisdom saving throw, it is forced into its opposite phase and magically held there for the duration of the spell. An encountered phase spider, for example, that was in phase, physically attacking, at the instant of the caster’s completing the casting of a phase trap, would be forced out of phase, and thereby unable to attack, until the expiration of the spell. If it was out of phase (ethereal) when affected, it would be forced back into phase and be vulnerable to physical attack.</span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000">This spell will affect creatures employing spells or natural powers, and is effective against blink and dimension door, halting creatures employing either completely and forcing them into phase on the Prime </span></span><span style="font-family: 'Arial'">Material Plane. </span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Trebuchet MS'"><span style="color: #000000">Thunderlance</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Trebuchet MS'"><span style="color: #666666"><em>4th level evocation</em></span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Casting Time:</strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> 1 action</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Range:</strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> 300 feet</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Components:</strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> V, S</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"><strong>Duration: </strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000">Concentration, until triggered</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000">Casting this spell brings into being a thin shaft of faint grey, shimmering force extending 2 feet from the caster’s pointing finger. This lance is weightless and intangible, but if any creature touches or passes through any part of it, the lance vanishes with a loud clap of thunder, and the creature struck is dealt 6d6 points of thunder damage. </span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000">The caster can employ the thunderlance in many ways. Held steady as a barrier against some creature’s passage or as a tripwire, at ankle height, to stop a pursuer. It is also highly effective when wielded as a weapon; the caster can move his arm and finger about to strike with the lance. In any combat situation against a thunderlance, potential victims are regarded as having a base armor class of 10 (before any dexterity adjustments); the blow of the lance is transmitted through armor and shields, and the presence of such protection does not benefit the target of a thunderlance attack. However, the bonuses of magic armor and shields are not negated, and will improve a target’s effective AC by the amount of the bonus.</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000">The touch of a thunderlance destroys a shield spell, wall of force, or</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000">minor globe of invulnerability but the lance itself discharges (vanishes, without damaging anyone) upon such contact. Stronger protective spells (such as anti-magic shell) will also cause the lance to discharge, but will themselves withstand the shock of its strike and remain in existence. A lance penetrates fire, water (including ice and snow), and electrical discharges of natural or magical (e.g., wall of fire, wall of ice) origin without discharging, and thus the caster may strike through such phenomena at an enemy.</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000">Anyone wielding a thunderlance cannot be harmed by magic missile spells, regardless of what direction these strike from; their force passes harmlessly through the lance wielder to be absorbed by the lance, increasing the damage it does (by 2-5 hp per missile) when it discharges. A lance does not confer any protection against other forms of magical attack, nor can it be passed to any other creature without discharging it.</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p> <span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"><strong><em>At Higher Levels.</em></strong></span></span><span style="font-family: 'Arial'"><span style="color: #000000"> </span></span><span style="font-family: 'Arial'"><span style="color: #000000">When you cast this spell using a spell slot of 5th level or higher, the thunder damage increases by 1d6 for each slot level above 4th.</span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p><p><span style="color: #000000"><span style="font-family: 'Tinos'"><span style="font-family: 'Arial'"><span style="color: #000000"></span></span></span></span></p></blockquote><p></p>
[QUOTE="Bupp, post: 6474921, member: 6784990"] [COLOR=#000000][FONT=Tinos]We now move on to Dragon Magazine issue #92, and I'll be pulling from Pages from the Mages by Ed Greenwood, and a collection of spellbooks, and, of course, new spells.[/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos]Phase trap is listed as a transmutation spell, but I changed it to abjuration. Just felt right. I will also add phase trap to my sorcerer spell list. Seems to fit with the ectoplasmic spell ability of the [URL="http://5egrognard.blogspot.com/2014/11/incantatrix-sorcerous-origin.html"]incantatrix[/URL] I posted.[/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos]For whatever reason, the thunderlance description is getting weird formatting. Keeps adding all the extra spaces. I've tried to fix it, but to no avail.[/FONT][/COLOR] [CENTER][COLOR=#000000][FONT=Tinos][URL="http://t2.gstatic.com/images?q=tbn:ANd9GcQONKSetOzkXO0O1prFc5UP52A5A9Pik9CbXI6rNlVRStvQgTOeYQ"][IMG]http://t2.gstatic.com/images?q=tbn:ANd9GcQONKSetOzkXO0O1prFc5UP52A5A9Pik9CbXI6rNlVRStvQgTOeYQ[/IMG][/URL][/FONT][/COLOR][/CENTER][COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT='Trebuchet MS'][COLOR=#000000]Aubayreer’s Workbook[/COLOR][/FONT] [/FONT][/COLOR] [CENTER][COLOR=#000000][FONT=Tinos][URL="http://3.bp.blogspot.com/-cVZSmM8es64/VJYuPH98QMI/AAAAAAAAFeE/zGmIxzVm8Uc/s1600/pic2.png"][IMG]http://3.bp.blogspot.com/-cVZSmM8es64/VJYuPH98QMI/AAAAAAAAFeE/zGmIxzVm8Uc/s1600/pic2.png[/IMG][/URL][/FONT][/COLOR][/CENTER][COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [h=1][FONT='Trebuchet MS'][COLOR=#000000]Appearance[/COLOR][/FONT][/h][COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]This book is fashioned of a long strip of green hiexel bark, folded and refolded upon itself accordion-fashion. It is bound, protected, between two rectangular pieces of oiled wood held together with hempen cord. Upon one of the boards is carved a rune, thus:[/COLOR][/FONT] [/FONT][/COLOR] [CENTER][COLOR=#000000][FONT=Tinos][URL="http://2.bp.blogspot.com/-Vqz1XAiay9Y/VJYuTvHPUsI/AAAAAAAAFeM/iQZWmFHDbp0/s1600/pic1.png"][IMG]http://2.bp.blogspot.com/-Vqz1XAiay9Y/VJYuTvHPUsI/AAAAAAAAFeM/iQZWmFHDbp0/s1600/pic1.png[/IMG][/URL][/FONT][/COLOR][/CENTER][COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]and by this rune the work can be identified as that of the mage Aubayreer.[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT='Trebuchet MS'] [/FONT][FONT='Trebuchet MS']History and description[/FONT][/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]Aubayreer was a mage of the Dalelands in the first days of settlement, and later sailed east to what is now Aglarond, where he founded a sorcerous ruling dynasty that continues to this day. The many works Aubayreer made while High Mage of Aglarond, and later Mage-King, are kept securely in the libraries of the palace there, but the original workbook Aubayreer developed as an apprentice to the mages of the Covenant has been lost. [/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]Early in the reign of Lurskas, grandson of Aubayreer, thieves broke into the royal libraries. Several were slain by the guardians and protective magics of the place, and these indeed kept the more powerful tomes safe, but the workbook was stolen. It vanished into the debatable lands east and south of Aglarond, and no definite trace of it has been found since, although reports of the activities of several mages (notably Nuzar of the Seven Curses) have hinted that they have perused Aubayreer’s Workbook, or at least copies of the two spells Aubayreer developed which end the work.[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]That the book still exists is attested to by the unceasing efforts of the royal house of Aglarond to recover it. The present ruler, the shapeshifting Mage-Queen known as “The Simbul”, is known to have slain the wizard Thanatus and to have ransacked the libraries of the school of magic at Mirrorstar in her attempts to seize the workbook.[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]Aubayreer’s lone apprentice, the now-dead mage Nytholops, set down in his Chronicles the contents of the workbook, for it was from this book (and no other) that Aubayreer taught him the Art.[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]There are (or were) 18 faces of folded bark in Aubayreer’s Workbook. The foremost is usually blank; it served as a surface for various protective magics (explosive runes, symbols, and the like) when desired.[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]The next 14 surfaces contain the spells [/COLOR][/FONT][FONT=Arial][COLOR=#000000][I]dancing lights, light, message, burning hands, identify, shield, detect thoughts, arcane lock, enlarge/reduce, dispel magic, glyph of warding, fireball, ice storm[/I][/COLOR][/FONT][FONT=Arial][COLOR=#000000] and [/COLOR][/FONT][FONT=Arial][COLOR=#000000][I]stoneskin[/I][/COLOR][/FONT][FONT=Arial][COLOR=#000000]. Then follow two special spells—[/COLOR][/FONT][FONT=Arial][COLOR=#000000][I]phase trap[/I][/COLOR][/FONT][FONT=Arial][COLOR=#000000] and [/COLOR][/FONT][FONT=Arial][COLOR=#000000][I]thunderlance[/I][/COLOR][/FONT][FONT=Arial][COLOR=#000000].[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT='Trebuchet MS'][COLOR=#000000]Phase Trap[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT='Trebuchet MS'][COLOR=#666666][I]4th level abjuration[/I][/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000][B]Casting Time:[/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] 1 action[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000][B]Range:[/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] 30 feet[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000][B]Components:[/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] V, S, M ([/COLOR][/FONT][FONT=Arial][COLOR=#000000]small transparent colorless gem of not less than 50 gp, which is consumed)[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000][B]Duration: [/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000]1 minute[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]This spell affects any one target creature possessing the ability to phase-shift (become astral or ethereal). If the creature fails a Wisdom saving throw, it is forced into its opposite phase and magically held there for the duration of the spell. An encountered phase spider, for example, that was in phase, physically attacking, at the instant of the caster’s completing the casting of a phase trap, would be forced out of phase, and thereby unable to attack, until the expiration of the spell. If it was out of phase (ethereal) when affected, it would be forced back into phase and be vulnerable to physical attack.[/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000]This spell will affect creatures employing spells or natural powers, and is effective against blink and dimension door, halting creatures employing either completely and forcing them into phase on the Prime [/COLOR][/FONT][FONT=Arial]Material Plane. [/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000] [/COLOR][/FONT] [/FONT][/COLOR] [COLOR=#000000][FONT=Tinos][FONT=Arial][COLOR=#000000][/COLOR][/FONT] [FONT=Arial][COLOR=#000000][FONT='Trebuchet MS'][COLOR=#000000]Thunderlance[/COLOR][/FONT][/COLOR][/FONT] [FONT=Arial][COLOR=#000000][FONT='Trebuchet MS'][COLOR=#666666][I]4th level evocation[/I][/COLOR][/FONT] [FONT=Arial][COLOR=#000000][B]Casting Time:[/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] 1 action[/COLOR][/FONT] [FONT=Arial][COLOR=#000000][B]Range:[/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] 300 feet[/COLOR][/FONT] [FONT=Arial][COLOR=#000000][B]Components:[/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] V, S[/COLOR][/FONT] [FONT=Arial][COLOR=#000000][B]Duration: [/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000]Concentration, until triggered[/COLOR][/FONT] [FONT=Arial][COLOR=#000000]Casting this spell brings into being a thin shaft of faint grey, shimmering force extending 2 feet from the caster’s pointing finger. This lance is weightless and intangible, but if any creature touches or passes through any part of it, the lance vanishes with a loud clap of thunder, and the creature struck is dealt 6d6 points of thunder damage. [/COLOR][/FONT] [FONT=Arial][COLOR=#000000]The caster can employ the thunderlance in many ways. Held steady as a barrier against some creature’s passage or as a tripwire, at ankle height, to stop a pursuer. It is also highly effective when wielded as a weapon; the caster can move his arm and finger about to strike with the lance. In any combat situation against a thunderlance, potential victims are regarded as having a base armor class of 10 (before any dexterity adjustments); the blow of the lance is transmitted through armor and shields, and the presence of such protection does not benefit the target of a thunderlance attack. However, the bonuses of magic armor and shields are not negated, and will improve a target’s effective AC by the amount of the bonus.[/COLOR][/FONT] [FONT=Arial][COLOR=#000000]The touch of a thunderlance destroys a shield spell, wall of force, or[/COLOR][/FONT] [FONT=Arial][COLOR=#000000]minor globe of invulnerability but the lance itself discharges (vanishes, without damaging anyone) upon such contact. Stronger protective spells (such as anti-magic shell) will also cause the lance to discharge, but will themselves withstand the shock of its strike and remain in existence. A lance penetrates fire, water (including ice and snow), and electrical discharges of natural or magical (e.g., wall of fire, wall of ice) origin without discharging, and thus the caster may strike through such phenomena at an enemy.[/COLOR][/FONT] [FONT=Arial][COLOR=#000000]Anyone wielding a thunderlance cannot be harmed by magic missile spells, regardless of what direction these strike from; their force passes harmlessly through the lance wielder to be absorbed by the lance, increasing the damage it does (by 2-5 hp per missile) when it discharges. A lance does not confer any protection against other forms of magical attack, nor can it be passed to any other creature without discharging it.[/COLOR][/FONT] [FONT=Arial][COLOR=#000000] [/COLOR][/FONT][FONT=Arial][COLOR=#000000][B][I]At Higher Levels.[/I][/B][/COLOR][/FONT][FONT=Arial][COLOR=#000000] [/COLOR][/FONT][FONT=Arial][COLOR=#000000]When you cast this spell using a spell slot of 5th level or higher, the thunder damage increases by 1d6 for each slot level above 4th.[/COLOR][/FONT] [FONT=Arial][COLOR=#000000] [/COLOR][/FONT] [/COLOR][/FONT][/FONT][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Some spellbooks
Top