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General Tabletop Discussion
*Pathfinder & Starfinder
Some Spells for review.
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<blockquote data-quote="GuardianLurker" data-source="post: 413795" data-attributes="member: 786"><p>I like the flavor; these are all *really* cool.</p><p></p><p>BUT....</p><p></p><p>PRISMATIC spells.</p><p>These are all *incredibly* overpowered.</p><p>Prismatic Flash allows <em>Slow, Ethereal Jaunt, Confusion</em>, and 4d6 damage all at 1st level. This is WAY to powerful; as written this is at least 4th. Prismatic Strobe is essentially a multi-round area of effect <em>Prismatic Spray</em> at 2nd level. Prismatic Shell is essentially a single-use <em>Prismatic Sphere</em> and is more properly 6th (or better), not 3rd. The <em>Prismatic Missiles</em> may actually be balanced at 6th.</p><p></p><p>The Prismatic Metamagic feats are also overpowered.</p><p></p><p>What is the cost of regenerating the spell layers? Must I have the corresponding spell prepared when I do this? Am I bound to regenerate the layers in order? I'd suggest at least a +1 level adjustment, maybe even a +2.</p><p></p><p></p><p>This removes one of the primary limitations of the Prismatic Spells. I'd say this is worth at least +1 levels.</p><p></p><p>Since I'm choosing the colors, instead of randomly, Prismatic Irregularity is probably worth a +2 adjustment.</p><p></p><p>Prismatic Oscillation and Prism Mirror are just about right.</p><p></p><p>I like Phantasmal Stun, Bladestream, Frozen Spear, and Waterblast. All are cool and seem well-balanced, though the Jet version of the Waterblast should probably have its damage reduced.</p><p></p><p>I like it. I've tweaked it a little. The damage is probably still a little weak for 7th level, but since all the effects are concurrent, it's probably about right.</p><p></p><p>I changed to an "auto-counter" effect because that seemed to be more in line with what you intended. It also dramatically decreased the complexity, usually a good thing. Finally, it also avoided the implied "area insta-kill, no save" effect for summoned creatures, which seemed a little harsh.</p><p></p><p>Again, all cool. Very flavorful. But a little out-of-whack.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 413795, member: 786"] I like the flavor; these are all *really* cool. BUT.... PRISMATIC spells. These are all *incredibly* overpowered. Prismatic Flash allows [i]Slow, Ethereal Jaunt, Confusion[/i], and 4d6 damage all at 1st level. This is WAY to powerful; as written this is at least 4th. Prismatic Strobe is essentially a multi-round area of effect [i]Prismatic Spray[/i] at 2nd level. Prismatic Shell is essentially a single-use [i]Prismatic Sphere[/i] and is more properly 6th (or better), not 3rd. The [i]Prismatic Missiles[/i] may actually be balanced at 6th. The Prismatic Metamagic feats are also overpowered. What is the cost of regenerating the spell layers? Must I have the corresponding spell prepared when I do this? Am I bound to regenerate the layers in order? I'd suggest at least a +1 level adjustment, maybe even a +2. This removes one of the primary limitations of the Prismatic Spells. I'd say this is worth at least +1 levels. Since I'm choosing the colors, instead of randomly, Prismatic Irregularity is probably worth a +2 adjustment. Prismatic Oscillation and Prism Mirror are just about right. I like Phantasmal Stun, Bladestream, Frozen Spear, and Waterblast. All are cool and seem well-balanced, though the Jet version of the Waterblast should probably have its damage reduced. I like it. I've tweaked it a little. The damage is probably still a little weak for 7th level, but since all the effects are concurrent, it's probably about right. I changed to an "auto-counter" effect because that seemed to be more in line with what you intended. It also dramatically decreased the complexity, usually a good thing. Finally, it also avoided the implied "area insta-kill, no save" effect for summoned creatures, which seemed a little harsh. Again, all cool. Very flavorful. But a little out-of-whack. [/QUOTE]
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