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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
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Some Spells for your review...
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<blockquote data-quote="Ibram" data-source="post: 2243880" data-attributes="member: 17640"><p>Here are some more spells I've created</p><p></p><p><strong>Fiery Burst</strong></p><p><strong>Elemental [Fire]</strong></p><p><strong>Level: </strong>1</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time: </strong>One action</p><p><strong>Effect: </strong>30ft burst centered on the caster</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw: </strong>Reflex partial</p><p><strong>Spell Resistance: </strong> Yes</p><p><strong>Description:</strong></p><p> This spell allows the caster to create a burst of light, blinding those nearby. All those who fail their reflex save are considered blinded for 1d4+1 rounds. After that time is up then they are at -2 to all attack rolls and spot checks for 1d6+1 Minutes. Those who make their reflex save receive a -2 penalty to all attack rolls and perception checks for 1d4 rounds. This spell does not affect creatures with Blind Sight.</p><p></p><p><strong>Leap of the Clouds</strong></p><p><strong>Elemental [Air]</strong></p><p><strong>Level:</strong> 2</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time: </strong>One full round</p><p><strong>Target:</strong> Caster</p><p><strong>Duration:</strong> 10 minutes per level</p><p><strong>Saving Throw:</strong> No</p><p><strong>Spell Resistance:</strong> No</p><p><strong>Description:</strong></p><p> This spell allows the caster to run at incredible speed. For the duration of this spell the caster can take a full round action to move as though her speed was twice that of her base speed (thus if the casters base speed was 30 they could act as though their base speed was 60, allowing a double move of 120 ft to be made, or a run of 240 ft to be made). In addition while taking that full round action the caster receives a +10 bonus to all jump, tumble, and balance checks. A +2 deflection bonus is granted to Reflex Saves and Defense values as well. Finally the caster may move across any liquid surface as though it were solid.</p></blockquote><p></p>
[QUOTE="Ibram, post: 2243880, member: 17640"] Here are some more spells I've created [B]Fiery Burst Elemental [Fire][/B] [B]Level: [/B]1 [B]Components:[/B] V, S [B]Casting Time: [/B]One action [B]Effect: [/B]30ft burst centered on the caster [B]Duration:[/B] Instantaneous [B]Saving Throw: [/B]Reflex partial [B]Spell Resistance: [/B] Yes [B]Description:[/B] This spell allows the caster to create a burst of light, blinding those nearby. All those who fail their reflex save are considered blinded for 1d4+1 rounds. After that time is up then they are at -2 to all attack rolls and spot checks for 1d6+1 Minutes. Those who make their reflex save receive a -2 penalty to all attack rolls and perception checks for 1d4 rounds. This spell does not affect creatures with Blind Sight. [B]Leap of the Clouds Elemental [Air] Level:[/B] 2 [B]Components:[/B] V, S [B]Casting Time: [/B]One full round [B]Target:[/B] Caster [B]Duration:[/B] 10 minutes per level [B]Saving Throw:[/B] No [B]Spell Resistance:[/B] No [B]Description:[/B] This spell allows the caster to run at incredible speed. For the duration of this spell the caster can take a full round action to move as though her speed was twice that of her base speed (thus if the casters base speed was 30 they could act as though their base speed was 60, allowing a double move of 120 ft to be made, or a run of 240 ft to be made). In addition while taking that full round action the caster receives a +10 bonus to all jump, tumble, and balance checks. A +2 deflection bonus is granted to Reflex Saves and Defense values as well. Finally the caster may move across any liquid surface as though it were solid. [/QUOTE]
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