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Community
General Tabletop Discussion
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Some thoughts after more time with the game...
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<blockquote data-quote="imabaer" data-source="post: 6719569" data-attributes="member: 6801588"><p>-Depends on what you're fighting. The creature I've seen at Tier 2 have had 16-19 AC, especially if they're frontliners. DM may need to change his encounters a bit, especially if he's using things like beasts, which have very low AC. Or he just needs to up the CR for encounters. He could also use more casters and spells to target saves instead of AC.</p><p></p><p>-Yes. CR needs to go up in response. The game is balanced around being low/no magic items.</p><p></p><p>-It's not really "problematic", but part of your high AC is because of how insanely good plate is. You're wearing the best mundane armor possible and have picked a fighting style to raise AC further.</p><p></p><p>-That's the GM's discretion to enforce. There's a lot of iffy parts of that plan. How are your players holding the creature still enough to put something in their mouth (if I allowed the plan, it'd be at disadvantage at the very least)? How is a medium size creature swallowing a rat whole (seriously, they're huge)? How is the creature taking damage inside the other creature? It's a little cheesy and is not RAI. As a one or two time thing, I'd be fine with it, but if you're going to start basing fights around this, I'd throw out disadvantages for trying to feed, advantage for saving throws for the creature to avoid the mouth, etc. Or I'd just rule you can't forcefeed anything that's not liquid in combat.</p><p></p><p>-No, because the character is limited by his spells known. A level 1 cleric only has level 1 cleric spells. You can cast the level 1 spells in higher spell slots, but you won't have something like Prayer of Healing from your cleric list.</p></blockquote><p></p>
[QUOTE="imabaer, post: 6719569, member: 6801588"] -Depends on what you're fighting. The creature I've seen at Tier 2 have had 16-19 AC, especially if they're frontliners. DM may need to change his encounters a bit, especially if he's using things like beasts, which have very low AC. Or he just needs to up the CR for encounters. He could also use more casters and spells to target saves instead of AC. -Yes. CR needs to go up in response. The game is balanced around being low/no magic items. -It's not really "problematic", but part of your high AC is because of how insanely good plate is. You're wearing the best mundane armor possible and have picked a fighting style to raise AC further. -That's the GM's discretion to enforce. There's a lot of iffy parts of that plan. How are your players holding the creature still enough to put something in their mouth (if I allowed the plan, it'd be at disadvantage at the very least)? How is a medium size creature swallowing a rat whole (seriously, they're huge)? How is the creature taking damage inside the other creature? It's a little cheesy and is not RAI. As a one or two time thing, I'd be fine with it, but if you're going to start basing fights around this, I'd throw out disadvantages for trying to feed, advantage for saving throws for the creature to avoid the mouth, etc. Or I'd just rule you can't forcefeed anything that's not liquid in combat. -No, because the character is limited by his spells known. A level 1 cleric only has level 1 cleric spells. You can cast the level 1 spells in higher spell slots, but you won't have something like Prayer of Healing from your cleric list. [/QUOTE]
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Some thoughts after more time with the game...
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