Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Some Thoughts on 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ydars" data-source="post: 4506123" data-attributes="member: 62992"><p>Rituals are a great idea but the time and material component cost nerf them badly. </p><p> </p><p>I am thinking of allowing a bit of vancian magic back in to 4e, to do with rituals. If during any rest, a spell caster completes 95% of any ritual, he can trigger its effect anytime and only pays the material component cost if he actually triggers the ritual.</p><p> </p><p>Ritual casting is a full round action in combat and its use prevents use of a daily power until after the next extended rest. A caster can also only pre-prepare one ritual at a time in this way, although un-triggered rituals can be freely exchanged at any rest without triggering the material component cost. A mage can thus cast a number of pre-prepared rituals a day in combat (or other situations where time is a constaint) that is equal to the number of daily powers he possesses; but each casting reduces his daily spell allocation for that day by one.</p><p> </p><p>I would just like to get the flavourful combat effects of magic back into the game without over-powering wizards again. Certain rituals could also be absolutely disallowed from such pre-preparation.</p><p> </p><p>The good thing is that any class using rituals could also benefit; so balance should not be so much of an issue, particularly if the caster gives up his/her daillies.</p><p> </p><p>The material component cost should also limit the abuse this is open to.</p><p> </p><p>I have not played alot of 4E so how do people think this would work? This ability to pre-prepare rituals could actually also be made into a feat requiring feat investment as well.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4506123, member: 62992"] Rituals are a great idea but the time and material component cost nerf them badly. I am thinking of allowing a bit of vancian magic back in to 4e, to do with rituals. If during any rest, a spell caster completes 95% of any ritual, he can trigger its effect anytime and only pays the material component cost if he actually triggers the ritual. Ritual casting is a full round action in combat and its use prevents use of a daily power until after the next extended rest. A caster can also only pre-prepare one ritual at a time in this way, although un-triggered rituals can be freely exchanged at any rest without triggering the material component cost. A mage can thus cast a number of pre-prepared rituals a day in combat (or other situations where time is a constaint) that is equal to the number of daily powers he possesses; but each casting reduces his daily spell allocation for that day by one. I would just like to get the flavourful combat effects of magic back into the game without over-powering wizards again. Certain rituals could also be absolutely disallowed from such pre-preparation. The good thing is that any class using rituals could also benefit; so balance should not be so much of an issue, particularly if the caster gives up his/her daillies. The material component cost should also limit the abuse this is open to. I have not played alot of 4E so how do people think this would work? This ability to pre-prepare rituals could actually also be made into a feat requiring feat investment as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Some Thoughts on 4e
Top