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General Tabletop Discussion
*Dungeons & Dragons
Some Thoughts on Revising Multi-classing feats
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6226644" data-attributes="member: 82106"><p>I agree with [MENTION=55066]Dice4Hire[/MENTION] that the current 3 feat cost plus giving up a PP for the more dubious PMC benefits was too harsh. That was the core of the problem [MENTION=27160]Balesir[/MENTION] noted as well. NOBODY I ever played with PMCed. There were frankly maybe 2 barely viable PMC options that both involved Ranger (to get full access to TS) and even those were probably ill-advised. There were a few other cases where taking the PS feats for another class could kind of make sense, but it was never really objectively a good idea, and the amount of 'other classness' you got was still pretty limited. </p><p></p><p>So, yeah, 2 feats as a cost to PMC wouldn't be too bad (considering you got other benefits), but then PMCs themselves have the fatal weakness of lacking any sort of actual power of their own. Its great to get access to another class' powers, but when you have to sacrifice ALL the other features of a PP to do it, then its clearly not worthwhile. IMHO there could be a 'PMC Feat' for each class that gave out some more PP like benefits. So you'd get some sort of AP function, and several powers. In effect PMCs would just be specialized PPs with a "must have the 2 MC feats for class X" as a requirement. </p><p></p><p>I think in the final analysis I'd go for that, you need 2 feats (one power swap and one MC feat, vs the 3 needed now) to take a PMC, but the PMC itself is just a PP, and doesn't take any other resources. As to the advantages given by the two feats... Hmmmmm, there are lots of viable suggestions. One could enable power swapping of encounter powers and the other could enable swapping of a single daily/utility power, and then if you have both you get some sort of class feature benefit, encounter use of an at-will, or something else thematic. It might be something like:</p><p></p><p>Acolyte Power - Pick another class. You are now considered a member of this class as well as your current class for all purposes. You may select encounter powers from the list for either class (this would inherently also allow swapping out existing powers via retraining of course). If you use an Implement you may use it with implement powers of either class. </p><p></p><p>Adept Power - Requirement: Acolyte Power. You may select one daily or utility power from your second class. In addition select a skill from the class skill list of your second class and gain training in this skill. (Class specific versions of this would then list a class feature benefit for MCing into each class, this could have been obviated if WotC had just marked one feature of every class in its description as being an MC benefit).</p><p></p><p>As I said above PMCs would just be a form of PP with whatever structure the author decided was appropriate given the nature of the second class. They would probably just generally follow the guidelines for normal PPs in a general sense. </p><p></p><p>NOTE: this kind of scheme isn't ideal for grafting onto 4e as it stands now since it does require writing a PMC for each class. It would probably work, but I'm dubious mst DMs are ambitious enough to do it. If I was going to build 'MCing' into 4e in the best way I think I'd just do something totally different.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6226644, member: 82106"] I agree with [MENTION=55066]Dice4Hire[/MENTION] that the current 3 feat cost plus giving up a PP for the more dubious PMC benefits was too harsh. That was the core of the problem [MENTION=27160]Balesir[/MENTION] noted as well. NOBODY I ever played with PMCed. There were frankly maybe 2 barely viable PMC options that both involved Ranger (to get full access to TS) and even those were probably ill-advised. There were a few other cases where taking the PS feats for another class could kind of make sense, but it was never really objectively a good idea, and the amount of 'other classness' you got was still pretty limited. So, yeah, 2 feats as a cost to PMC wouldn't be too bad (considering you got other benefits), but then PMCs themselves have the fatal weakness of lacking any sort of actual power of their own. Its great to get access to another class' powers, but when you have to sacrifice ALL the other features of a PP to do it, then its clearly not worthwhile. IMHO there could be a 'PMC Feat' for each class that gave out some more PP like benefits. So you'd get some sort of AP function, and several powers. In effect PMCs would just be specialized PPs with a "must have the 2 MC feats for class X" as a requirement. I think in the final analysis I'd go for that, you need 2 feats (one power swap and one MC feat, vs the 3 needed now) to take a PMC, but the PMC itself is just a PP, and doesn't take any other resources. As to the advantages given by the two feats... Hmmmmm, there are lots of viable suggestions. One could enable power swapping of encounter powers and the other could enable swapping of a single daily/utility power, and then if you have both you get some sort of class feature benefit, encounter use of an at-will, or something else thematic. It might be something like: Acolyte Power - Pick another class. You are now considered a member of this class as well as your current class for all purposes. You may select encounter powers from the list for either class (this would inherently also allow swapping out existing powers via retraining of course). If you use an Implement you may use it with implement powers of either class. Adept Power - Requirement: Acolyte Power. You may select one daily or utility power from your second class. In addition select a skill from the class skill list of your second class and gain training in this skill. (Class specific versions of this would then list a class feature benefit for MCing into each class, this could have been obviated if WotC had just marked one feature of every class in its description as being an MC benefit). As I said above PMCs would just be a form of PP with whatever structure the author decided was appropriate given the nature of the second class. They would probably just generally follow the guidelines for normal PPs in a general sense. NOTE: this kind of scheme isn't ideal for grafting onto 4e as it stands now since it does require writing a PMC for each class. It would probably work, but I'm dubious mst DMs are ambitious enough to do it. If I was going to build 'MCing' into 4e in the best way I think I'd just do something totally different. [/QUOTE]
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