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General Tabletop Discussion
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Some thoughts on skills.
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<blockquote data-quote="iserith" data-source="post: 8917975" data-attributes="member: 97077"><p>I'm not sure what you mean here.</p><p></p><p></p><p>But it does teach and guide, so who cares what those people say?</p><p></p><p></p><p>Yes, in fact, I have quoted that section backwards and forwards since at least 2015 on these forums. I know it very well. It's still only referring to the task, not the character doing the task.</p><p></p><p>If you mean who gets to decide it's impossible or inappropriate or that it has no chance of failure, the answer is the DM, which should be obvious.</p><p></p><p></p><p>Advantage or disadvantage is applied in some of the cases you're citing. It has no impact on setting the DC. Breaking down a door using brute force has the same DC for the barbarian and the rogue. But throw a crowbar into the mix ("circumstances not related to a creature's inherent capabilities provide it with an edge") and the roll is made with advantage.</p></blockquote><p></p>
[QUOTE="iserith, post: 8917975, member: 97077"] I'm not sure what you mean here. But it does teach and guide, so who cares what those people say? Yes, in fact, I have quoted that section backwards and forwards since at least 2015 on these forums. I know it very well. It's still only referring to the task, not the character doing the task. If you mean who gets to decide it's impossible or inappropriate or that it has no chance of failure, the answer is the DM, which should be obvious. Advantage or disadvantage is applied in some of the cases you're citing. It has no impact on setting the DC. Breaking down a door using brute force has the same DC for the barbarian and the rogue. But throw a crowbar into the mix ("circumstances not related to a creature's inherent capabilities provide it with an edge") and the roll is made with advantage. [/QUOTE]
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Some thoughts on skills.
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