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General Tabletop Discussion
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Some thoughts on skills.
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<blockquote data-quote="DND_Reborn" data-source="post: 8919135" data-attributes="member: 6987520"><p>Yep, this goes back to my point. Drop the DCs by 5 each. Then Moderate (at DC 10 instead of 15) has a 45% chance to not succeed (without any bonus) and Easy (at DC 5) would only have a 20% to not succeed (again, with no bonuses...).</p><p></p><p>Or, change the descriptive names so Very Easy becomes Easy, Easy becomes Moderate, etc.</p><p></p><p>[ATTACH=full]274021[/ATTACH]</p><p></p><p>Either way, the result is the same.</p><p></p><p>As to your example of a fighter and (weakish) cleric making a jump. The fighter with STR 16 and proficiency +3 is +6 total, while the cleric with STR 12 and no proficiency is just +1 total. Whatever the DC (for the most part...), the fighter has a 25% higher chance of not failing.</p><p></p><p>Also, there is then the whole "well, someone who is good trying an Easy (RAW DC 10) task won't fail 45% of the time, because at +5 or likely better it would be 20% or less. But for me, that is also too high frankly.</p><p></p><p>So, I consider a DC 10 Medium, not Easy, and of course DC 15 is Hard, making DC 20 Very Hard, etc.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8919135, member: 6987520"] Yep, this goes back to my point. Drop the DCs by 5 each. Then Moderate (at DC 10 instead of 15) has a 45% chance to not succeed (without any bonus) and Easy (at DC 5) would only have a 20% to not succeed (again, with no bonuses...). Or, change the descriptive names so Very Easy becomes Easy, Easy becomes Moderate, etc. [ATTACH type="full" width="217px"]274021[/ATTACH] Either way, the result is the same. As to your example of a fighter and (weakish) cleric making a jump. The fighter with STR 16 and proficiency +3 is +6 total, while the cleric with STR 12 and no proficiency is just +1 total. Whatever the DC (for the most part...), the fighter has a 25% higher chance of not failing. Also, there is then the whole "well, someone who is good trying an Easy (RAW DC 10) task won't fail 45% of the time, because at +5 or likely better it would be 20% or less. But for me, that is also too high frankly. So, I consider a DC 10 Medium, not Easy, and of course DC 15 is Hard, making DC 20 Very Hard, etc. [/QUOTE]
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