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Some weird (maybe stupid) pbp experience idea...
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<blockquote data-quote="doghead" data-source="post: 1854819" data-attributes="member: 8243"><p>I thought about something along similar lines myself, although I had all the players contribute to generating the characters, then get allocated one at random. Actually, come to think of it, I have also wondered about having a game like you mentioned where anyone could post for the characters.</p><p></p><p>I wonder if you would you need restrictions on switching between characters? Or would it be ok if someone posted half the party in a posting blitz. Perhaps "one post, one character" would be an idea to keep things more understandable.</p><p></p><p>I would go with fairly straight forward characters, perhaps lower level ones as well, in order to allow people to get a handle on them quickly. Perhaps limit them to a single class.</p><p></p><p>As for the setting, the more immediately recognisable it is, the more easily players can understand it. But then again .... perhaps it doesn't matter. I like the sound of the Nyambe campaign - a world where elephants and lions are not exotic monsters.</p><p></p><p>Would it work? I really have no idea.</p><p></p><p>thotd.</p></blockquote><p></p>
[QUOTE="doghead, post: 1854819, member: 8243"] I thought about something along similar lines myself, although I had all the players contribute to generating the characters, then get allocated one at random. Actually, come to think of it, I have also wondered about having a game like you mentioned where anyone could post for the characters. I wonder if you would you need restrictions on switching between characters? Or would it be ok if someone posted half the party in a posting blitz. Perhaps "one post, one character" would be an idea to keep things more understandable. I would go with fairly straight forward characters, perhaps lower level ones as well, in order to allow people to get a handle on them quickly. Perhaps limit them to a single class. As for the setting, the more immediately recognisable it is, the more easily players can understand it. But then again .... perhaps it doesn't matter. I like the sound of the Nyambe campaign - a world where elephants and lions are not exotic monsters. Would it work? I really have no idea. thotd. [/QUOTE]
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