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Some Words Of Wisdom From Players
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<blockquote data-quote="the Jester" data-source="post: 4799201" data-attributes="member: 1210"><p>Welcome aboard, abhorsen950! I hope you enjoy the game- I fell in love with it at first try, and we have been together ever since, since about 1980-1. Heck, my group just played last night!</p><p></p><p>Especially while you're learning the game, don't stress too much about whether you're "doing it right." If everyone is having fun, you <em>are</em> doing it right, no matter what anyone else says. </p><p></p><p>It's easier to give advice on specifics, so I want to touch on dming a little bit.</p><p></p><p>The group should respect the dm, including his right to run his game the way he wants to. The dm should be careful to be fair and consistent- this doesn't always mean following the rules, but rather, breaking them the same way for both players and npcs. Don't be afraid to make stuff up as you go along when you're dming- but the game will be better if you keep track of the npcs, places and plots that you sprinkle through the world.</p><p></p><p>The one thing the dm should never ever ever do is tell the players what they are doing. The players should always remain autonomous and able to make meaningful choices- that's a big part of what keeps the game fun. </p><p></p><p>Good luck, and good gaming!</p></blockquote><p></p>
[QUOTE="the Jester, post: 4799201, member: 1210"] Welcome aboard, abhorsen950! I hope you enjoy the game- I fell in love with it at first try, and we have been together ever since, since about 1980-1. Heck, my group just played last night! Especially while you're learning the game, don't stress too much about whether you're "doing it right." If everyone is having fun, you [i]are[/i] doing it right, no matter what anyone else says. It's easier to give advice on specifics, so I want to touch on dming a little bit. The group should respect the dm, including his right to run his game the way he wants to. The dm should be careful to be fair and consistent- this doesn't always mean following the rules, but rather, breaking them the same way for both players and npcs. Don't be afraid to make stuff up as you go along when you're dming- but the game will be better if you keep track of the npcs, places and plots that you sprinkle through the world. The one thing the dm should never ever ever do is tell the players what they are doing. The players should always remain autonomous and able to make meaningful choices- that's a big part of what keeps the game fun. Good luck, and good gaming! [/QUOTE]
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Some Words Of Wisdom From Players
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