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Somebody Explain Ritual Scrolls to Me
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<blockquote data-quote="Aspeon" data-source="post: 5538589" data-attributes="member: 94504"><p>Definitely talk to your DM about being able to start with Uncommon items. Wizards basically said in a recent Rule of Three that there aren't enough Common or Rare items for the rarity system to work.</p><p></p><p>The one catch to ritual scrolls is that they cost exactly as much as a ritual book, which would allow someone with the Ritual Caster feat to learn the ritual himself and cast it as many times as he or she wants just paying the component costs. So if you aren't worried about taking the full casting time, and your party ritual caster being the only one doing it, you'd be better off buying books for the party.</p><p></p><p>Because of that, I'd be fine with my players buying scrolls since it's not all that efficient. As a DM, they're interesting treasure, and if I dropped scrolls in treasure I might say that they have the component cost "baked in" so the party doesn't have to spend extra components. I also drop monetary treasure as residuum in places where it'd make sense.</p><p></p><p>(It occurs to me that Raise Dead and Remove Affliction are the two scrolls that you would want to buy, since those are what you need to save your ritual caster if he gets killed/petrified. Plus, they have a long casting time and the cost of the scroll is nothing compared to the 5,000 gp component cost for Raise Dead at paragon tier.)</p></blockquote><p></p>
[QUOTE="Aspeon, post: 5538589, member: 94504"] Definitely talk to your DM about being able to start with Uncommon items. Wizards basically said in a recent Rule of Three that there aren't enough Common or Rare items for the rarity system to work. The one catch to ritual scrolls is that they cost exactly as much as a ritual book, which would allow someone with the Ritual Caster feat to learn the ritual himself and cast it as many times as he or she wants just paying the component costs. So if you aren't worried about taking the full casting time, and your party ritual caster being the only one doing it, you'd be better off buying books for the party. Because of that, I'd be fine with my players buying scrolls since it's not all that efficient. As a DM, they're interesting treasure, and if I dropped scrolls in treasure I might say that they have the component cost "baked in" so the party doesn't have to spend extra components. I also drop monetary treasure as residuum in places where it'd make sense. (It occurs to me that Raise Dead and Remove Affliction are the two scrolls that you would want to buy, since those are what you need to save your ritual caster if he gets killed/petrified. Plus, they have a long casting time and the cost of the scroll is nothing compared to the 5,000 gp component cost for Raise Dead at paragon tier.) [/QUOTE]
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