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Somebody should make a character whose goal is to find all the stat increasing items! And some DM should let them!
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<blockquote data-quote="MNblockhead" data-source="post: 7488798" data-attributes="member: 6796661"><p>Some other options. </p><p></p><p>One magic item that can be enhanced. You don't have to attune to each part of the Rod of Seven Parts. </p><p></p><p>Think of the Infinity Gauntlet. You could have a crown with spots for gems. Each gem gives an ability increase. Call it the Crown of Perfection. You are only attuning to one item. But it can be enhanced. </p><p></p><p>Another option, instead of items, what about boons? Perhaps a warlock has a pact with some alien power that demands and help you achieve perfections. E.g., otherworldly patron features for an otherworldly perfectionist partron:</p><p></p><p>DRIVEN TO PERFECTION. At first level get 19 for any chosen ability score. Then another ability score is increased to 19 at 4th level, again at 8th level, 12th, 16th, and 19th. This replaces the normal ability score improvement for these levels. Also, your patron will not allow you to multiclass or to take a feat. </p><p></p><p>PERFECTION DICE. Starting at 6th level you a pool of perfection dice, 1+your warlock level. As a bonus action, you can temporarily improve the skill of one creature you can see within 60 feet of you, increasing the result of any skill check or saving throw, spending dice from the pool. The maximum number of dice you can spend at once equals your Charisma modifier (minimum of one die). Roll the dice you spend, add them together, and at that to the creatures ability check or saving throw roll. Your pool regains all expended dice when you finish a long rest.</p><p></p><p>OF SOUND MIND AND BODY. Starting at 10th level, once per long rest, when you fail a saving throw, you can choose to succeed.</p><p></p><p>CONQUEOR THE INFERIOR. Starting at 14th level you can use a bonus action to make your superiority evident to those around you, loosening their resolve and confidence. Until your next turn, you have advantage on attackes against any creature that can see you and they have disadvantage on attacks made against you and on all saving throws until the end of your next turn.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7488798, member: 6796661"] Some other options. One magic item that can be enhanced. You don't have to attune to each part of the Rod of Seven Parts. Think of the Infinity Gauntlet. You could have a crown with spots for gems. Each gem gives an ability increase. Call it the Crown of Perfection. You are only attuning to one item. But it can be enhanced. Another option, instead of items, what about boons? Perhaps a warlock has a pact with some alien power that demands and help you achieve perfections. E.g., otherworldly patron features for an otherworldly perfectionist partron: DRIVEN TO PERFECTION. At first level get 19 for any chosen ability score. Then another ability score is increased to 19 at 4th level, again at 8th level, 12th, 16th, and 19th. This replaces the normal ability score improvement for these levels. Also, your patron will not allow you to multiclass or to take a feat. PERFECTION DICE. Starting at 6th level you a pool of perfection dice, 1+your warlock level. As a bonus action, you can temporarily improve the skill of one creature you can see within 60 feet of you, increasing the result of any skill check or saving throw, spending dice from the pool. The maximum number of dice you can spend at once equals your Charisma modifier (minimum of one die). Roll the dice you spend, add them together, and at that to the creatures ability check or saving throw roll. Your pool regains all expended dice when you finish a long rest. OF SOUND MIND AND BODY. Starting at 10th level, once per long rest, when you fail a saving throw, you can choose to succeed. CONQUEOR THE INFERIOR. Starting at 14th level you can use a bonus action to make your superiority evident to those around you, loosening their resolve and confidence. Until your next turn, you have advantage on attackes against any creature that can see you and they have disadvantage on attacks made against you and on all saving throws until the end of your next turn. [/QUOTE]
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Community
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Somebody should make a character whose goal is to find all the stat increasing items! And some DM should let them!
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