Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Something 3E and 4E lost (that 2E had)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 5019552" data-attributes="member: 59082"><p>OK, I can buy that <em>if </em>there was a way to port new classes and such into Insider, particularly Character Builder. I can agree with your points as valid refutations of the surface of what I'm saying, but there is an underlying subtlety that you're not getting at: which is that the more recent D&D systems, or 4E at least, has a kind of "fixity" to it because of the inability to port customizations into Insider tools. In other words, because D&DI is a good thing people like to use it, but using it requires that you follow the rules it provides, which don't really allow for customization. </p><p></p><p>4E has focused on making D&D easier to play, on conveniences such as the tools provided by Insider, the stat blocks, tactics, and Powers in general. To re-use my own analogy, it has made it much easier to build with the blocks that are provided. But it hasn't made it easier to make your own blocks, at least if you want to use the conveniences that are provided. In other words, it seems that one has to make a choice: Either you play the game they provide and get all the fun conveniences, or you make it your own but you run the risk of making fun contraptions like Character Builder useless.</p><p></p><p>I haven't seen this complaint before, at least not quite in this way. It could also be that I'm just late coming to this observation and this is what the detractors of 4E have been saying all along, or maybe I'm just missing something and not "getting it."</p><p></p><p></p><p></p><p>That's kind of funny--what, exactly, do you agree with or are you, as I suspect, being dryly sarcastic?</p><p></p><p>But you are right, of course, d20 was a great big toolkit of rules options. But not as much rules <em>customization, </em>or more specifically, rules <em>creation</em>.This relates to my analogy above: 3E gave tons of options and ideas on how to build with different pieces, but it didn't give you tools to make your own pieces. The same with 4E, but now with the fancy new box of blocks called Insider, which makes it even more alluring to keep to the rules as written.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5019552, member: 59082"] OK, I can buy that [I]if [/I]there was a way to port new classes and such into Insider, particularly Character Builder. I can agree with your points as valid refutations of the surface of what I'm saying, but there is an underlying subtlety that you're not getting at: which is that the more recent D&D systems, or 4E at least, has a kind of "fixity" to it because of the inability to port customizations into Insider tools. In other words, because D&DI is a good thing people like to use it, but using it requires that you follow the rules it provides, which don't really allow for customization. 4E has focused on making D&D easier to play, on conveniences such as the tools provided by Insider, the stat blocks, tactics, and Powers in general. To re-use my own analogy, it has made it much easier to build with the blocks that are provided. But it hasn't made it easier to make your own blocks, at least if you want to use the conveniences that are provided. In other words, it seems that one has to make a choice: Either you play the game they provide and get all the fun conveniences, or you make it your own but you run the risk of making fun contraptions like Character Builder useless. I haven't seen this complaint before, at least not quite in this way. It could also be that I'm just late coming to this observation and this is what the detractors of 4E have been saying all along, or maybe I'm just missing something and not "getting it." That's kind of funny--what, exactly, do you agree with or are you, as I suspect, being dryly sarcastic? But you are right, of course, d20 was a great big toolkit of rules options. But not as much rules [I]customization, [/I]or more specifically, rules [I]creation[/I].This relates to my analogy above: 3E gave tons of options and ideas on how to build with different pieces, but it didn't give you tools to make your own pieces. The same with 4E, but now with the fancy new box of blocks called Insider, which makes it even more alluring to keep to the rules as written. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Something 3E and 4E lost (that 2E had)
Top