Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Something Essentials won't solve (DDI rant) and proposals for new char. sheet format
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="luide" data-source="post: 5258791" data-attributes="member: 74205"><p>@brehobbit</p><p>Character sheets that Character Builder prints out are highly customizable. </p><p>Right-clicking on power card, choose customize and tick the weapons that you want to see at that power.</p><p>Same goes for Attack Workspace, Damage Workspace and Basic Attacks.</p><p></p><p>Always active resistances are listed at the Hit Points column on first page, right below the "Death saving throw failures". Remember that you have to equip items to make them show their bonuses in character sheet.</p><p></p><p>I like the power summaries, but you probably should add some more info there. You're missing keywords for example, which makes it pretty hard to see how do powers interact with certain items, class features, resistances, feats, etc. </p><p>And it might be better to order them by action type instead of daily/encounter/at-will, because this will make it easier for beginning player to see their options each turn.</p><p></p><p></p><p>I like power cards because they (usually) contain all relevant info. Fixed layout does use lot of extra space in case of simple at-will powers, but does come in handy with some more complicated class features or dailies. </p><p>Monk Full discipline powers don't work well with them though, as they're basically 2 powers condensed into one. </p><p>Meaning that they'd really require different design with either 2 separate cards/descriptions, technique used by Compendium, <a href="http://www.wizards.com/dndinsider/compendium/power.aspx?id=7450" target="_blank">http://www.wizards.com/dndinsider/compendium/power.aspx?id=7450</a></p><p>Same probably goes for Wardens forms too.</p><p></p><p></p><p>@Saeviomagy</p><p></p><p>As far as power card design goes, I think it's actually pretty good when you consider that most people will be using them multiple times. </p><p>Which means that field description after the field is not nearly as bad thing as you make it sound.</p><p></p><p>The "attack type is marked by asterisk" is plain false accusation, because right next to it is the Attack type written in plain english AND the asterisk is only used to mark Melee ranges. All other types have number on them. </p><p>That marking is really only used as quick reference.</p><p>Also the entire block has ALL relevant data written on black on white background, whereas all field descriptions are on colored background, making it easy to parse quickly. At least for me. </p><p>(Note: I can't remember if I had issues parsing power cards at first, it is very much possible that I've just learned the layout well enough to read them quickly).</p><p></p><p></p><p></p><p>fake edit:</p><p>Took me so long time to write this post that others have already posted some of the things mentioned in here.</p></blockquote><p></p>
[QUOTE="luide, post: 5258791, member: 74205"] @brehobbit Character sheets that Character Builder prints out are highly customizable. Right-clicking on power card, choose customize and tick the weapons that you want to see at that power. Same goes for Attack Workspace, Damage Workspace and Basic Attacks. Always active resistances are listed at the Hit Points column on first page, right below the "Death saving throw failures". Remember that you have to equip items to make them show their bonuses in character sheet. I like the power summaries, but you probably should add some more info there. You're missing keywords for example, which makes it pretty hard to see how do powers interact with certain items, class features, resistances, feats, etc. And it might be better to order them by action type instead of daily/encounter/at-will, because this will make it easier for beginning player to see their options each turn. I like power cards because they (usually) contain all relevant info. Fixed layout does use lot of extra space in case of simple at-will powers, but does come in handy with some more complicated class features or dailies. Monk Full discipline powers don't work well with them though, as they're basically 2 powers condensed into one. Meaning that they'd really require different design with either 2 separate cards/descriptions, technique used by Compendium, [URL]http://www.wizards.com/dndinsider/compendium/power.aspx?id=7450[/URL] Same probably goes for Wardens forms too. @Saeviomagy As far as power card design goes, I think it's actually pretty good when you consider that most people will be using them multiple times. Which means that field description after the field is not nearly as bad thing as you make it sound. The "attack type is marked by asterisk" is plain false accusation, because right next to it is the Attack type written in plain english AND the asterisk is only used to mark Melee ranges. All other types have number on them. That marking is really only used as quick reference. Also the entire block has ALL relevant data written on black on white background, whereas all field descriptions are on colored background, making it easy to parse quickly. At least for me. (Note: I can't remember if I had issues parsing power cards at first, it is very much possible that I've just learned the layout well enough to read them quickly). fake edit: Took me so long time to write this post that others have already posted some of the things mentioned in here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Something Essentials won't solve (DDI rant) and proposals for new char. sheet format
Top