• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Something for your games - Uncommon Evil

Ashy

First Post
Greets all - I'm Ashy (of the Wandering Men) and just wanted to post here and let you all know that the Wandering Men (a writer's group that I'm in) have a present for you! It's a series we've created called Uncommon Evil, and its all about ways to take common monsters/creatures/races and make them into something wholly unexpected and evil. It's 100% free (no strings attached) and I've posted the "intro" below. There are more "Uncommon Evils" (as well as a TON more info - all free) on our website. Please let us know what you think!
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"Humans, I cannot understand them - everything they plant only fruits death."
- Mylanthrevdi, the Greenwarden


Break the Stereotype
Tree-men, children of nature, they dwell in the deep woods. Treants spend days if not seasons in deep thought, pondering the health of their demesne, and wandering their woods tending their charges. Often sagacious sages, and sometimes solitary defenders of the woods, tree-men rarely have a reason to interaction with the outside world. Hoooo-huuummmmmm.

Life from a treant's point of view: daily men enter your wood to fell your silent brothers and sisters. And for what? Their fires choke the sky, their fields dominate the land that was once forest - their ways are wasteful and destructive. And worse, their numbers constantly increase, and they continue to require more land.

As nature is tamed and the wilds are slowly pushed back, one treant has had enough.

(More...)
 

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