Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Something humorously unhappy in last night's game.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ramien Meltides" data-source="post: 849129" data-attributes="member: 1475"><p>Rangerwickett, perhaps part of the problem is a lack of communication between you and Ted.</p><p></p><p>I get the impression that Ted, the player, has an intense dislike of this particular NPC Shaaladel. You said your intention was to reward Ted by giving him an opportunity to defeat Shaaladel since he's a bad guy now.</p><p></p><p>Here's where I think the problem with communication comes in: You set up this Shaaladel as a "good guy" the first time around, which made him difficult to bring to battle for the "good guys". Now, the second time around, he's one of the big 8 bad guys... but the 1st time the PC's meet him, he's a major general in charge of some fairly significant force and the PC's are essentially captured and interrogated. </p><p></p><p>Basically, Ted's back where he least wants to be... more or less helpless to do anything about this guy Shaaladel. And Shaaladel's worse than he used to be. I can certainly understand why Ted would feel frustrated and angry.</p><p></p><p>Perhaps you should talk to Ted and explain that your idea is for his character to defeat Shaaladel. You will probably need to give him some assurance that there WILL such an opportunity to fight this guy at some point in the campaign.</p><p></p><p>It's entirely possible that Ted would have a lot more fun (and play more reasonably in-character) if the NPC who he really hates isn't part of the game. I have to admit from time to time I've encountered an NPC or monster created by the DM who I really can't stand. When this happens, I don't mind defeating them, but I much prefer permenant solutions (i.e. This NPC of monster is killed without hope of resurrection, or the offending creature is removed entirely from the campaign). I'm willing to bet that there are other NPC villains that Ted actually enjoys opposing. What might be best is to find out what Ted would have more fun with... finally getting his chance against Shaaledel, or dealing with someone else altogether.</p><p></p><p>When folks are enjoying themselves, they're much more likely to behave in a reasonable fashion. This is also true for role-playing. Trying to put myself in Ted's shoes, I can see myself becoming so frustrated that I just want OUT of the situation, even if it means dying, then so be it.</p></blockquote><p></p>
[QUOTE="Ramien Meltides, post: 849129, member: 1475"] Rangerwickett, perhaps part of the problem is a lack of communication between you and Ted. I get the impression that Ted, the player, has an intense dislike of this particular NPC Shaaladel. You said your intention was to reward Ted by giving him an opportunity to defeat Shaaladel since he's a bad guy now. Here's where I think the problem with communication comes in: You set up this Shaaladel as a "good guy" the first time around, which made him difficult to bring to battle for the "good guys". Now, the second time around, he's one of the big 8 bad guys... but the 1st time the PC's meet him, he's a major general in charge of some fairly significant force and the PC's are essentially captured and interrogated. Basically, Ted's back where he least wants to be... more or less helpless to do anything about this guy Shaaladel. And Shaaladel's worse than he used to be. I can certainly understand why Ted would feel frustrated and angry. Perhaps you should talk to Ted and explain that your idea is for his character to defeat Shaaladel. You will probably need to give him some assurance that there WILL such an opportunity to fight this guy at some point in the campaign. It's entirely possible that Ted would have a lot more fun (and play more reasonably in-character) if the NPC who he really hates isn't part of the game. I have to admit from time to time I've encountered an NPC or monster created by the DM who I really can't stand. When this happens, I don't mind defeating them, but I much prefer permenant solutions (i.e. This NPC of monster is killed without hope of resurrection, or the offending creature is removed entirely from the campaign). I'm willing to bet that there are other NPC villains that Ted actually enjoys opposing. What might be best is to find out what Ted would have more fun with... finally getting his chance against Shaaledel, or dealing with someone else altogether. When folks are enjoying themselves, they're much more likely to behave in a reasonable fashion. This is also true for role-playing. Trying to put myself in Ted's shoes, I can see myself becoming so frustrated that I just want OUT of the situation, even if it means dying, then so be it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Something humorously unhappy in last night's game.
Top