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Something humorously unhappy in last night's game.
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<blockquote data-quote="Greatwyrm" data-source="post: 849886" data-attributes="member: 479"><p>As a DM, you always run the risk of PCs doing the dumbest thing possible. Sometimes the best adventures come from the PCs trying to dig themselves out. There's even an adventure hook here; the rest of the PCs set out to recover his body to try to get him raised.</p><p></p><p>As for Ted, I think we've all DM'd for Ted at one time or another. My "Ted" decided to get rid of some swords that slowly turned the weilders undead by distributing them to neighborhood children. Then he acted surprised when 20 town guardsmen with crossbows showed up to escort him to the duke's house. He somehow managed to talk his way <strong>down</strong> to being executed in a nasty fashion, but released to his friends to be resurrected. Of course, he was still banished from the city after that...</p></blockquote><p></p>
[QUOTE="Greatwyrm, post: 849886, member: 479"] As a DM, you always run the risk of PCs doing the dumbest thing possible. Sometimes the best adventures come from the PCs trying to dig themselves out. There's even an adventure hook here; the rest of the PCs set out to recover his body to try to get him raised. As for Ted, I think we've all DM'd for Ted at one time or another. My "Ted" decided to get rid of some swords that slowly turned the weilders undead by distributing them to neighborhood children. Then he acted surprised when 20 town guardsmen with crossbows showed up to escort him to the duke's house. He somehow managed to talk his way [B]down[/B] to being executed in a nasty fashion, but released to his friends to be resurrected. Of course, he was still banished from the city after that... [/QUOTE]
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Something humorously unhappy in last night's game.
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