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<blockquote data-quote="Hussar" data-source="post: 4452652" data-attributes="member: 22779"><p>Been waxing nostalgic lately and looking at some of my older stuff in my collection. Not that much of it has survived my many moves and real life stuff, but, there's some D&D stuff that I've managed to hang on to over the years.</p><p></p><p>Like my module EX 2 Land Beyond the Magic Mirror. I dug this out and reread it. </p><p></p><p>Yup, pretty primitive, extremely confrontational between the DM and the players, and, yet, still very witty and funny. Maybe I'm just easily amused.</p><p></p><p>But, that brings me to my point. We don't see the funny in D&D very often anymore. Oh sure, OOTS gives us the knee slapping punchline from time to time, but, I mean the more whimsical stuff that you used to get in various sources. LBtMM has a house that eats you, for example, and another house with a lightning elemental generator in the basement (no how's that for environmentally friendly?) and a vampiric ghost in the attic.</p><p></p><p>That's what I'm talking about. The old April Fools issues of Dragon. Stupid comics in the DMG. Weird and wonderful names. Unbelievably stupid monsters that are still, at least to me, endearing.</p><p></p><p>I think that over the years, we gamers have gotten way to serious about our hobby. Far too often we spend hours and large amounts of bandwidth agonizing about what direction the plotline of this or that setting is going to take, or whether or not the latest feat is perfectly balanced or whatever issue happens to be discussed today.</p><p></p><p>I miss the stupid things in D&D. Not constantly. I certainly don't think it should get to the point where campaigns are all absurd to the point of silly. But, injecting a bit of humour when appropriate and some really stupid stuff like a flumph or a trapper once in a while serves to remind us that this is a game we're playing for fun.</p><p></p><p>I think I'm going to go add a couple of really stupid monsters to my campaign now. Any suggestions?</p></blockquote><p></p>
[QUOTE="Hussar, post: 4452652, member: 22779"] Been waxing nostalgic lately and looking at some of my older stuff in my collection. Not that much of it has survived my many moves and real life stuff, but, there's some D&D stuff that I've managed to hang on to over the years. Like my module EX 2 Land Beyond the Magic Mirror. I dug this out and reread it. Yup, pretty primitive, extremely confrontational between the DM and the players, and, yet, still very witty and funny. Maybe I'm just easily amused. But, that brings me to my point. We don't see the funny in D&D very often anymore. Oh sure, OOTS gives us the knee slapping punchline from time to time, but, I mean the more whimsical stuff that you used to get in various sources. LBtMM has a house that eats you, for example, and another house with a lightning elemental generator in the basement (no how's that for environmentally friendly?) and a vampiric ghost in the attic. That's what I'm talking about. The old April Fools issues of Dragon. Stupid comics in the DMG. Weird and wonderful names. Unbelievably stupid monsters that are still, at least to me, endearing. I think that over the years, we gamers have gotten way to serious about our hobby. Far too often we spend hours and large amounts of bandwidth agonizing about what direction the plotline of this or that setting is going to take, or whether or not the latest feat is perfectly balanced or whatever issue happens to be discussed today. I miss the stupid things in D&D. Not constantly. I certainly don't think it should get to the point where campaigns are all absurd to the point of silly. But, injecting a bit of humour when appropriate and some really stupid stuff like a flumph or a trapper once in a while serves to remind us that this is a game we're playing for fun. I think I'm going to go add a couple of really stupid monsters to my campaign now. Any suggestions? [/QUOTE]
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