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Something interesting that happened in a game last night...
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<blockquote data-quote="clark411" data-source="post: 1145276" data-attributes="member: 4768"><p>First off, in regards to the first quote, let me get this straight. You believe that a fighter, doing 21 points of damage with a greatsword, isn't necessarily doing anything because it wasn't what you consider a Called Shot? Bwah?</p><p></p><p>Now, in regards to both posts, this almost seems more like an argument against the HP system where you can smack someone for "Big" and have no effect beyond HP dropping than the inclusion of a Called Shot system. Seriously, we can interpret any shot as having the same effect as a Called Shot, even if not intended. Intention seems to be the issue really. The Intention I posit, is that a fighter is always trying to really hurt someone nastily- each attack with a Good BAB is going for the proverbial Cyclopean Eye. The Intention Tsyr posits, is that, at a penalty, a fighter should be able to hurt someone nastily with greater affect than simple HP drop. I just can't how to make an appropriate balancing act that would allow a fighter to deal 110 damage to a 100 hp classed Minotaur (or 20 damage to a 10 hp Orc) just for a harder shot that impales the thing's heart. Alternatively, Steverooo (not using direct address simply to keep things straight) believes there is no intent to go for the extra nasties as there is no special effect resulting from damage in a HP system.</p><p></p><p>While I *can* see the absurdity of reaching out and touching someone for 24 damage to no effect beyond lowering HP, or hitting someone in the arm with a spear and that person not suffering an attack penalty for the gaping wound present in his bicep, I can't a) see how to balance the alternatives if we follow a HP damaging system (ala Tsyr's heart impale example) or b) justify normal damage as not degrading opponents if there was no intention on the part of the attacker to do so (ala Steverooo's model).</p></blockquote><p></p>
[QUOTE="clark411, post: 1145276, member: 4768"] First off, in regards to the first quote, let me get this straight. You believe that a fighter, doing 21 points of damage with a greatsword, isn't necessarily doing anything because it wasn't what you consider a Called Shot? Bwah? Now, in regards to both posts, this almost seems more like an argument against the HP system where you can smack someone for "Big" and have no effect beyond HP dropping than the inclusion of a Called Shot system. Seriously, we can interpret any shot as having the same effect as a Called Shot, even if not intended. Intention seems to be the issue really. The Intention I posit, is that a fighter is always trying to really hurt someone nastily- each attack with a Good BAB is going for the proverbial Cyclopean Eye. The Intention Tsyr posits, is that, at a penalty, a fighter should be able to hurt someone nastily with greater affect than simple HP drop. I just can't how to make an appropriate balancing act that would allow a fighter to deal 110 damage to a 100 hp classed Minotaur (or 20 damage to a 10 hp Orc) just for a harder shot that impales the thing's heart. Alternatively, Steverooo (not using direct address simply to keep things straight) believes there is no intent to go for the extra nasties as there is no special effect resulting from damage in a HP system. While I *can* see the absurdity of reaching out and touching someone for 24 damage to no effect beyond lowering HP, or hitting someone in the arm with a spear and that person not suffering an attack penalty for the gaping wound present in his bicep, I can't a) see how to balance the alternatives if we follow a HP damaging system (ala Tsyr's heart impale example) or b) justify normal damage as not degrading opponents if there was no intention on the part of the attacker to do so (ala Steverooo's model). [/QUOTE]
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