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Something less convoluted next - please
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<blockquote data-quote="Retreater" data-source="post: 5627090" data-attributes="member: 42040"><p>I'm really impressed with the work EN Publishing has done with Zeitgeist, I just don't think it fits in with the playstyles of my more casual groups. I would like to see something either standalone or that can be finished in less than three adventures that isn't completely mystery or conspiracy driven. Unfortunately, there seems to be no decent source of 4E adventures that I am aware of. </p><p>How well do you think Zeitgeist could run if I were to remove most of the intrigue- perhaps having the group show up as the ignorant muscle of an NPC detective? Could I run this as an action-packed adventure? In the current campaign we've been playing twice a month since March, the players could not name you the city of the campaign, any of the key villians, any of their sponsors or a single faction (including the group they belong to.)</p></blockquote><p></p>
[QUOTE="Retreater, post: 5627090, member: 42040"] I'm really impressed with the work EN Publishing has done with Zeitgeist, I just don't think it fits in with the playstyles of my more casual groups. I would like to see something either standalone or that can be finished in less than three adventures that isn't completely mystery or conspiracy driven. Unfortunately, there seems to be no decent source of 4E adventures that I am aware of. How well do you think Zeitgeist could run if I were to remove most of the intrigue- perhaps having the group show up as the ignorant muscle of an NPC detective? Could I run this as an action-packed adventure? In the current campaign we've been playing twice a month since March, the players could not name you the city of the campaign, any of the key villians, any of their sponsors or a single faction (including the group they belong to.) [/QUOTE]
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Something less convoluted next - please
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