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Something Rotten in Ilmahal! (Akrasia's C&C campaign.)
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<blockquote data-quote="Akrasia" data-source="post: 2169358" data-attributes="member: 23012"><p><strong><u>Ilmahal: Some Places, People, and Powers</u></strong></p><p></p><p><u>Amithos</u>: The 'Sun God' and champion of benevolence. The most widely worshipped deity in the Aphorian Imperium and the Kingdom of Olbian, and informal ruler of Godsland. He signed the 'Treaty of Noninterference' with Asmodeus eons ago, which minimized divine and infernal involvement in the affairs of mortals.</p><p></p><p><u>Arsilans</u>: Folk of mixed Aphorian and Morghain blood who live throughout the southern half of Ilmahal and surrounding islands. Most Arsilans are subjects of the Kindgom of Olbian.</p><p></p><p><u>Asmodeus</u>: Lord of Hell and the chief deity of evil.</p><p></p><p><u>Briz</u>: A duchy on the island of Brohn to the east of Olbian. Also the name of the Duchy's capital and main port. Traditionally ruled by the line of Briz, the last descendent of Flavius Briz (the founder of the duchy) was assassinated by the Cult of the Prime in 2004. Following the 7 year waiting period required by traditional Arsilan law, King Emrich named Lady Alaine of Solan the new Duchess of Briz. </p><p></p><p><u>Cif</u>: The Republic of Cif is a small realm northeast of Ilmahal, and its people appear to be of Morghain descent, though they differ in some important respects from the Morghain of Ilmahal. Physically, they tend to have blond or red hair, but otherwise resemble regular Morghain. Culturally, however, they are rather scholarly in nature, maintain a republican system of government, and are master traders and sailors. Cif merchants can be found in most major towns throughout Ilmahal. Unlike the Morghain of Ilmahal, they do not worship the Green Lady or the Pale Hunter. Instead, the people of Cif revere Muirgen, Murth and Vanimos. Cif has successfully fought off raids from the blue forgrim corsairs of the Golden One for centuries.</p><p></p><p><u>Faerie</u>: The home plane of the Faerie (fey) folk. A seemingly pleasant, but subtly disturbing, place of perpetual twilight. The Seelie and Unseelie Courts exist here, and many 'gates' exist between Faerie and the Mortal world. The Alfar (elvish) and Waldleuti (gnomish) folk originally hailed from Faerie -- it is said that they tired of the endless conflict between the Seelie and Unseelie Courts, and chose to be bound to a mortal lifespan (albeit of great length) in order to avoid the tedium of their home plane.</p><p></p><p><u>Forgrim</u>: A race of violent humanoids (essentially orcs) distantly related to humans. There are three main kinds: 'Blue' Forgrim ply the seas as fishermen, whalers, and raiders; 'Green' Forgrim dwell deep in the wild forests of Ilmahal; and the 'Black' Forgrim live in the dark caves beneath the hills and mountains. Forgrim can breed with humans: their progeny are known as 'Mangrim'.</p><p></p><p><u>Godsland</u>: A plane where most of non-evil deities reside. Amithos and the Green Lady both reside there, as do the members of their respective 'courts'.</p><p></p><p><u>Ilmahal</u>: A northern island. It is divided into two main regions: the lands of the Morghain in the north, and the lands of the Arsilans in the south. A number of smaller islands (including Briz, Trillo, Cif, Fiachna, and Zaruth) surround Ilmahal.</p><p></p><p><u>Morghain</u>: An ancient 'Celtic' people, and the original inhabitants of Ilmahal. They are dispersed into many distinct clans, and dwell throughout the highlands and coastal regions of northern Ilmahal. Most are now incorporated into either the Kingdom of Olbian, or the Dominion of the Golden One.</p><p></p><p><u>Olbian</u>: A kingdom, recently formed (46 years ago), in southern Ilmahal. It covers most of the former territories of the Province of Arsilonia, as well as the southern Morghain lands. It is ruled by King Emrich the First.</p><p></p><p><u>Prime</u>: An evil deity, allegedly more ancient than even Asmodeus and Amithos. He dwells in a plane largely unconnected to the mortal world. It is said that the Golden One is a servant of the Prime. The Cult of Asmodeus and the Church of Amithos are especially hostile to the followers of the Prime.</p><p></p><p><u>Ulfor</u>: A powerful and ancient wizard. He was once the apprentice of Nimrul, and helped Flavius Briz to establish the Duchy of Briz over a century ago. He now dwells in his tower near the fishing town of White Cove.</p><p></p><p><u>Vadhre</u>: An elder race (essentially 'dwarves'), originally from another (now unknown) plane. They have lived in the mountains of eastern Ilmahal for countless millennia. There are two main strains of Vadhre: the honour-bound 'Stone' tribe, and their hated cousins, the nefarious 'Iron' tribe. The Vadhre have special ties to the 'essence' of the earth, and some can draw on this essence for power. Though gruff, they generally have cordial relations with the Arsilans of Olbian.</p><p></p><p><u>Vanimos</u>: The Aphorian God of secrets and knowledge. The Order of Vanimos is small, but dispersed throughout all of Ilmahal. Their only two true 'temples' are located in Arsilond and Alfenstone. Most members of the Order are alchemists, scholars, sages, wizards, and loremasters. However, the directors of the Order are priests with special abilities in the acquisition of knowledge. Followers of the Order adhere to the dictum 'knowledge is power', and are very reluctant to share their lore with others.</p><p></p><p><u>Ysfael</u>: An earldom in the eastern reaches of the Kingdom of Olbian on the island of Ilmahal. The current ruler is Earl Bracca Faelsum.</p></blockquote><p></p>
[QUOTE="Akrasia, post: 2169358, member: 23012"] [b][u]Ilmahal: Some Places, People, and Powers[/u][/b] [u]Amithos[/u]: The 'Sun God' and champion of benevolence. The most widely worshipped deity in the Aphorian Imperium and the Kingdom of Olbian, and informal ruler of Godsland. He signed the 'Treaty of Noninterference' with Asmodeus eons ago, which minimized divine and infernal involvement in the affairs of mortals. [u]Arsilans[/u]: Folk of mixed Aphorian and Morghain blood who live throughout the southern half of Ilmahal and surrounding islands. Most Arsilans are subjects of the Kindgom of Olbian. [u]Asmodeus[/u]: Lord of Hell and the chief deity of evil. [u]Briz[/u]: A duchy on the island of Brohn to the east of Olbian. Also the name of the Duchy's capital and main port. Traditionally ruled by the line of Briz, the last descendent of Flavius Briz (the founder of the duchy) was assassinated by the Cult of the Prime in 2004. Following the 7 year waiting period required by traditional Arsilan law, King Emrich named Lady Alaine of Solan the new Duchess of Briz. [u]Cif[/u]: The Republic of Cif is a small realm northeast of Ilmahal, and its people appear to be of Morghain descent, though they differ in some important respects from the Morghain of Ilmahal. Physically, they tend to have blond or red hair, but otherwise resemble regular Morghain. Culturally, however, they are rather scholarly in nature, maintain a republican system of government, and are master traders and sailors. Cif merchants can be found in most major towns throughout Ilmahal. Unlike the Morghain of Ilmahal, they do not worship the Green Lady or the Pale Hunter. Instead, the people of Cif revere Muirgen, Murth and Vanimos. Cif has successfully fought off raids from the blue forgrim corsairs of the Golden One for centuries. [u]Faerie[/u]: The home plane of the Faerie (fey) folk. A seemingly pleasant, but subtly disturbing, place of perpetual twilight. The Seelie and Unseelie Courts exist here, and many 'gates' exist between Faerie and the Mortal world. The Alfar (elvish) and Waldleuti (gnomish) folk originally hailed from Faerie -- it is said that they tired of the endless conflict between the Seelie and Unseelie Courts, and chose to be bound to a mortal lifespan (albeit of great length) in order to avoid the tedium of their home plane. [u]Forgrim[/u]: A race of violent humanoids (essentially orcs) distantly related to humans. There are three main kinds: 'Blue' Forgrim ply the seas as fishermen, whalers, and raiders; 'Green' Forgrim dwell deep in the wild forests of Ilmahal; and the 'Black' Forgrim live in the dark caves beneath the hills and mountains. Forgrim can breed with humans: their progeny are known as 'Mangrim'. [u]Godsland[/u]: A plane where most of non-evil deities reside. Amithos and the Green Lady both reside there, as do the members of their respective 'courts'. [u]Ilmahal[/u]: A northern island. It is divided into two main regions: the lands of the Morghain in the north, and the lands of the Arsilans in the south. A number of smaller islands (including Briz, Trillo, Cif, Fiachna, and Zaruth) surround Ilmahal. [u]Morghain[/u]: An ancient 'Celtic' people, and the original inhabitants of Ilmahal. They are dispersed into many distinct clans, and dwell throughout the highlands and coastal regions of northern Ilmahal. Most are now incorporated into either the Kingdom of Olbian, or the Dominion of the Golden One. [u]Olbian[/u]: A kingdom, recently formed (46 years ago), in southern Ilmahal. It covers most of the former territories of the Province of Arsilonia, as well as the southern Morghain lands. It is ruled by King Emrich the First. [u]Prime[/u]: An evil deity, allegedly more ancient than even Asmodeus and Amithos. He dwells in a plane largely unconnected to the mortal world. It is said that the Golden One is a servant of the Prime. The Cult of Asmodeus and the Church of Amithos are especially hostile to the followers of the Prime. [u]Ulfor[/u]: A powerful and ancient wizard. He was once the apprentice of Nimrul, and helped Flavius Briz to establish the Duchy of Briz over a century ago. He now dwells in his tower near the fishing town of White Cove. [u]Vadhre[/u]: An elder race (essentially 'dwarves'), originally from another (now unknown) plane. They have lived in the mountains of eastern Ilmahal for countless millennia. There are two main strains of Vadhre: the honour-bound 'Stone' tribe, and their hated cousins, the nefarious 'Iron' tribe. The Vadhre have special ties to the 'essence' of the earth, and some can draw on this essence for power. Though gruff, they generally have cordial relations with the Arsilans of Olbian. [u]Vanimos[/u]: The Aphorian God of secrets and knowledge. The Order of Vanimos is small, but dispersed throughout all of Ilmahal. Their only two true 'temples' are located in Arsilond and Alfenstone. Most members of the Order are alchemists, scholars, sages, wizards, and loremasters. However, the directors of the Order are priests with special abilities in the acquisition of knowledge. Followers of the Order adhere to the dictum 'knowledge is power', and are very reluctant to share their lore with others. [u]Ysfael[/u]: An earldom in the eastern reaches of the Kingdom of Olbian on the island of Ilmahal. The current ruler is Earl Bracca Faelsum. [/QUOTE]
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