BOZ
Creature Cataloguer
AFANC
Gargantuan Beast (Aquatic)
Hit Dice: 15d10+105 (187 hp)
Initiative: 0
Speed: Swim 40 ft
AC: 14 (-4 size, +8 natural)
Attacks: Bite +17 melee, or 2 flippers +17 melee
Damage: Bite 5d4+18, or flipper 3d4+12
Face/Reach: 20 ft by 40 ft/10 ft
Special Attacks: Whirlpool, swallow whole
Saves: Fort +16, Ref +9, Will +6
Abilities: Str 35, Dex 11, Con 24, Int 6, Wis 13, Cha 10
Skills: Listen +12, Spot +12, Swim +16
Climate/Terrain: Warm aquatic
Organization: Solitary
Challenge Rating: 14
Treasure: None
Alignment: Always neutral (evil tendencies)
Advancement: 16-30 HD (Gargantuan); 31-45 HD (Colossal)
The afanc is a gigantic, carnivorous fish that creates a whirlpool to sink ships. This predator swims leisurely in shallow saltwater oceans, and its grey or blue gray body leads it to be often mistaken for a whale at a distance. This great fish does have a whale-like body, though it has fish head, scales, and a vertical tail. They are capable of breathing both air and water, but have no capacity to move on land.
Afanc are minimally intelligent, and have learned how to trick sailors to their doom. Some stories suggest that some afanc have learned to speak or even sing, in voluminous yet dry voices.
COMBAT
The afanc likes to attack small ships with its whirlpool attack, or charge at small boats and rafts to capsize them. It will usually avoid ships more than 60 feet in length, but it may ram then to see what happens. If it can swallow prey in the water it will, otherwise it attacks with bite or flippers. Using its "disguise" as a whale, the afanc often waits for prey to come looking for it, rather than hunting.
Whirlpool (Ex): An afanc can create a whirlpool by swimming in closer and closer circles around its target. It will usually attack craft between 30 feet and 60 feet in length in this way, starting near the surface of the water at a distance of 100 feet from the vessel, moving at its normal speed.
It takes the afanc 1d4+4 rounds to create the whirlpool, every round moving faster, closer to the ship, and deeper into the water. As it completes the attack, its speed is doubled, and it is within 40 feet of the ship, which begins to sink below the waves at a rate of 10 feet per round. This attack can be stopped by distractions, such as crew jumping or falling into the water, or successful attack by spells or missile weapons.
Swallow Whole (Ex): An afanc can try to swallow an opponent of Large or smaller size by making a successful bite attack. Once inside, the opponent takes 2d4+6 crushing damage plus 2d4+4 points of acid damage per round from the afanc's digestive juices. A swallowed creature can cut its way out by dealing 30 points of damage to the afanc's digestive tract (AC 12). The afanc's gullet can hold two Large, four Medium-size, or eight Small or smaller creatures.
The afanc first appeared in Monster Manual II (1983), and later appeared in the Monstrous Compendium Annual One (1994).
Gargantuan Beast (Aquatic)
Hit Dice: 15d10+105 (187 hp)
Initiative: 0
Speed: Swim 40 ft
AC: 14 (-4 size, +8 natural)
Attacks: Bite +17 melee, or 2 flippers +17 melee
Damage: Bite 5d4+18, or flipper 3d4+12
Face/Reach: 20 ft by 40 ft/10 ft
Special Attacks: Whirlpool, swallow whole
Saves: Fort +16, Ref +9, Will +6
Abilities: Str 35, Dex 11, Con 24, Int 6, Wis 13, Cha 10
Skills: Listen +12, Spot +12, Swim +16
Climate/Terrain: Warm aquatic
Organization: Solitary
Challenge Rating: 14
Treasure: None
Alignment: Always neutral (evil tendencies)
Advancement: 16-30 HD (Gargantuan); 31-45 HD (Colossal)
The afanc is a gigantic, carnivorous fish that creates a whirlpool to sink ships. This predator swims leisurely in shallow saltwater oceans, and its grey or blue gray body leads it to be often mistaken for a whale at a distance. This great fish does have a whale-like body, though it has fish head, scales, and a vertical tail. They are capable of breathing both air and water, but have no capacity to move on land.
Afanc are minimally intelligent, and have learned how to trick sailors to their doom. Some stories suggest that some afanc have learned to speak or even sing, in voluminous yet dry voices.
COMBAT
The afanc likes to attack small ships with its whirlpool attack, or charge at small boats and rafts to capsize them. It will usually avoid ships more than 60 feet in length, but it may ram then to see what happens. If it can swallow prey in the water it will, otherwise it attacks with bite or flippers. Using its "disguise" as a whale, the afanc often waits for prey to come looking for it, rather than hunting.
Whirlpool (Ex): An afanc can create a whirlpool by swimming in closer and closer circles around its target. It will usually attack craft between 30 feet and 60 feet in length in this way, starting near the surface of the water at a distance of 100 feet from the vessel, moving at its normal speed.
It takes the afanc 1d4+4 rounds to create the whirlpool, every round moving faster, closer to the ship, and deeper into the water. As it completes the attack, its speed is doubled, and it is within 40 feet of the ship, which begins to sink below the waves at a rate of 10 feet per round. This attack can be stopped by distractions, such as crew jumping or falling into the water, or successful attack by spells or missile weapons.
Swallow Whole (Ex): An afanc can try to swallow an opponent of Large or smaller size by making a successful bite attack. Once inside, the opponent takes 2d4+6 crushing damage plus 2d4+4 points of acid damage per round from the afanc's digestive juices. A swallowed creature can cut its way out by dealing 30 points of damage to the afanc's digestive tract (AC 12). The afanc's gullet can hold two Large, four Medium-size, or eight Small or smaller creatures.
The afanc first appeared in Monster Manual II (1983), and later appeared in the Monstrous Compendium Annual One (1994).