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Something that 4e's designers overlooked? -aka is KM correct?
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<blockquote data-quote="JoeGKushner" data-source="post: 5167841" data-attributes="member: 1129"><p>If what you are saying is that starting characters are leaving a mundane existance behind then I am disagreeing you.</p><p></p><p>If you are saying starting characters in your campaign are doing so, no problem. Each campaign is unique onto itself.</p><p></p><p>1st level characters in almost every edition of the game I've played are not mundane and can start off doing things that normal people cannot. In addition, there is a lot of meta-information build into those things and in older editions, rely on community building and sharing the 'wealth' so to speak. </p><p></p><p>For example, if your running a long term campaign, generally in an older edition, and one of the players with a long lasting character has a fortress and attracts followers, and a new players picks to start off as one of those followers, is he coming from a mundane existance?</p><p></p><p>The background of the pre-game, in my experience, can support a massive variety of background starting themes and assuming that one is dominate in any edition can be seen as a narrow view of the game. </p><p></p><p>Farmers:</p><p>Can you run as farmer brown and his friends? Jed taught by the crazy mage at the tower, Heirnrich, the spoiled noble taught his weapons by a retired mercenary warrior? Silias whose lazy ways are never caught because no one can find him and Jerimah who spends more time tending church and preaching the ways as opposed to working the farm who are all brought together when the town is under attack and you must seek out those who've brought harm to you and yours? Or are bored and seek adventure outside the farm? Or are sent to look for that no-good McBurns when an earth quake unvaults a lost tomb?</p><p></p><p>The possibilities to me at least, are endless and if one wants to play the farm boy to represent the lack of actual power, one can. However, that farm boy is still not running around with 1 hit point and using a spade doing 1d6-1 points of damage.</p><p></p><p>But that's just me.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 5167841, member: 1129"] If what you are saying is that starting characters are leaving a mundane existance behind then I am disagreeing you. If you are saying starting characters in your campaign are doing so, no problem. Each campaign is unique onto itself. 1st level characters in almost every edition of the game I've played are not mundane and can start off doing things that normal people cannot. In addition, there is a lot of meta-information build into those things and in older editions, rely on community building and sharing the 'wealth' so to speak. For example, if your running a long term campaign, generally in an older edition, and one of the players with a long lasting character has a fortress and attracts followers, and a new players picks to start off as one of those followers, is he coming from a mundane existance? The background of the pre-game, in my experience, can support a massive variety of background starting themes and assuming that one is dominate in any edition can be seen as a narrow view of the game. Farmers: Can you run as farmer brown and his friends? Jed taught by the crazy mage at the tower, Heirnrich, the spoiled noble taught his weapons by a retired mercenary warrior? Silias whose lazy ways are never caught because no one can find him and Jerimah who spends more time tending church and preaching the ways as opposed to working the farm who are all brought together when the town is under attack and you must seek out those who've brought harm to you and yours? Or are bored and seek adventure outside the farm? Or are sent to look for that no-good McBurns when an earth quake unvaults a lost tomb? The possibilities to me at least, are endless and if one wants to play the farm boy to represent the lack of actual power, one can. However, that farm boy is still not running around with 1 hit point and using a spade doing 1d6-1 points of damage. But that's just me. [/QUOTE]
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