Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Something that 4e's designers overlooked? -aka is KM correct?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5174337" data-attributes="member: 22779"><p>Now ain't that the troof. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I once told the players that they would be spending the winter pretty much snowed in in the small mountain village they were staying in. No biggie, I was going to narrate it in about thirty seconds, then get on with the game.</p><p></p><p>They darn near revolted. "Wait three whole months????!?!?! OMG!!?!?" It totally blew my mind. </p><p></p><p></p><p></p><p></p><p>That's the problem with hypotheticals. Sure, you've got Baron McEvilton. How do they know these things unless you, the DM, TELL them. In other words, it's not a player resource to be used. It's a DM stick to force them into following adventures. </p><p></p><p>Do this, or it will be worse later. Do this or very bad things will happen.</p><p></p><p>How is this not extremely heavy handed rail roading?</p><p></p><p></p><p></p><p>Never said it was actually. I think I brought the mechanics point up from 3e which actually had some codified rules for it. If those existed previously, fine, let's hear them. I know Basic/Expert had something for it's Companion (or was it Masters?) set, but, I don't know those rules at all.</p><p></p><p>AFAIK, the only rules in 1e were, "you build your castle, followers come". That and a handful of tables about henchment that admittedly, we never used because it was just another way the DM was going to shaft us by having the henchmen rob us in our sleep.</p><p></p><p>Me, I lean a LOT more towards having mechanics over letting the DM wing it. I've just had way too many bad wings.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5174337, member: 22779"] Now ain't that the troof. :D I once told the players that they would be spending the winter pretty much snowed in in the small mountain village they were staying in. No biggie, I was going to narrate it in about thirty seconds, then get on with the game. They darn near revolted. "Wait three whole months????!?!?! OMG!!?!?" It totally blew my mind. That's the problem with hypotheticals. Sure, you've got Baron McEvilton. How do they know these things unless you, the DM, TELL them. In other words, it's not a player resource to be used. It's a DM stick to force them into following adventures. Do this, or it will be worse later. Do this or very bad things will happen. How is this not extremely heavy handed rail roading? Never said it was actually. I think I brought the mechanics point up from 3e which actually had some codified rules for it. If those existed previously, fine, let's hear them. I know Basic/Expert had something for it's Companion (or was it Masters?) set, but, I don't know those rules at all. AFAIK, the only rules in 1e were, "you build your castle, followers come". That and a handful of tables about henchment that admittedly, we never used because it was just another way the DM was going to shaft us by having the henchmen rob us in our sleep. Me, I lean a LOT more towards having mechanics over letting the DM wing it. I've just had way too many bad wings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Something that 4e's designers overlooked? -aka is KM correct?
Top