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General Tabletop Discussion
*Pathfinder & Starfinder
Sometimes I feel like I'm the only one who doesn't care about numbers...
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<blockquote data-quote="Ruin Explorer" data-source="post: 6346029" data-attributes="member: 18"><p>I honestly do not know! I suspect it's only available if one has a DDI sub, but if you have a friend with one, he could probably let you read it.</p><p></p><p>Drawing from my own game, I often have challenges that can potentially be negotiated without rolling, or with no more rolling than 5E or 2E or whatever. I think I mentioned it recently but we had an eight-hour session with one combat (right at the end) and probably an average of about 3 rolls/hour, if that, for the rest (no exaggeration/hyperbole, I know that's non-standard for the internet!), all of those because people were trying essentially opposed skills (sneaking, lying, spying, etc.). All the major stuff that happened was because the players thought it through, talked to NPCs, set up social occasions, manipulated people (usually in non-roll-requiring ways), considered how to disarm things, did legwork (so much legwork!) and so on.</p><p></p><p>There were potentially half a dozen or more combat encounters, had they chosen certain ways of approaching things (including one where they would have had four+ encounters at once, had they really screwed up! Pretty much certain retreat/surrender/death scenario there), but they avoided all of those but the last (which to be fair was pretty inevitable - though not completely so - I think that's pretty fair in D&D). I can absolutely bore you in huge detail on this, if desired. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6346029, member: 18"] I honestly do not know! I suspect it's only available if one has a DDI sub, but if you have a friend with one, he could probably let you read it. Drawing from my own game, I often have challenges that can potentially be negotiated without rolling, or with no more rolling than 5E or 2E or whatever. I think I mentioned it recently but we had an eight-hour session with one combat (right at the end) and probably an average of about 3 rolls/hour, if that, for the rest (no exaggeration/hyperbole, I know that's non-standard for the internet!), all of those because people were trying essentially opposed skills (sneaking, lying, spying, etc.). All the major stuff that happened was because the players thought it through, talked to NPCs, set up social occasions, manipulated people (usually in non-roll-requiring ways), considered how to disarm things, did legwork (so much legwork!) and so on. There were potentially half a dozen or more combat encounters, had they chosen certain ways of approaching things (including one where they would have had four+ encounters at once, had they really screwed up! Pretty much certain retreat/surrender/death scenario there), but they avoided all of those but the last (which to be fair was pretty inevitable - though not completely so - I think that's pretty fair in D&D). I can absolutely bore you in huge detail on this, if desired. :D [/QUOTE]
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