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<blockquote data-quote="fba827" data-source="post: 5176764" data-attributes="member: 807"><p>two (simplfied) examples from a recent video game (Dragon Age).</p><p></p><p>Putting it in spoilers just in case someone is playing Dragon Age, but truth be told, none of the examples I am giving is related to any sort of major plot, just incidental side quests,.. and even then, a lot of the detail is left out for the sake of simplifcation.</p><p></p><p>[sblock]</p><p>A mother believes his son stranded in a 'bad area' while everyone else tells her the son is dead since no one could survive in that monsterous infested bad area. Since the PCs are going that way, the mother asks the PCs to keep an eye out for the son and bring him back if they find him.</p><p>Of course, later, they find him, but he's been made crazy by the effects of the bad area. He doesn't want to return to the surface world, and despite his insanity he knows that his mother knowing of him in this state would make her suffer, so he tells the PCs to just tell his mother he is dead.</p><p>PCs are left with the delima: forcing the crazy PC back to the surface (which may well result in the PCs killing the boy unintentionally), lieing and telling the mother that the boy is dead to spare her, or telling the mother the truth that the boy is alive but insane which in turn will cause her serious grief.</p><p></p><p></p><p>Another example:</p><p>a traveler is attacked in the woods by werewolves. the husband of the traveler wants to find his wife but can't get anyone in town to go with him to search. the PCs go in to the woods and find the wife, she was in fact turned in to a werewolf as a result of the attack. she ends up asking the PCs to put her out of her misery before she runs around killing and converting others</p><p></p><p>do the PCs lie and say the traveler was kiled by the attack, do they tell him that she was changed to a werewolf, do they lie say they never found her at all? etc. a choice that leaves the husband without hope will cause him to rush off to hunt werewolves on his own and get him killed....</p><p></p><p>[/sblock]</p><p></p><p>but the common idea in both those scenarios is...</p><p>something bad happened to someone.</p><p>do they tell the family of the true (grumesome) fate which in turn will either case major grief, suicide, etc. or do they spare the feelings and tell some twist such as not having found the person at all or that the person died in some honorable way, etc.</p></blockquote><p></p>
[QUOTE="fba827, post: 5176764, member: 807"] two (simplfied) examples from a recent video game (Dragon Age). Putting it in spoilers just in case someone is playing Dragon Age, but truth be told, none of the examples I am giving is related to any sort of major plot, just incidental side quests,.. and even then, a lot of the detail is left out for the sake of simplifcation. [sblock] A mother believes his son stranded in a 'bad area' while everyone else tells her the son is dead since no one could survive in that monsterous infested bad area. Since the PCs are going that way, the mother asks the PCs to keep an eye out for the son and bring him back if they find him. Of course, later, they find him, but he's been made crazy by the effects of the bad area. He doesn't want to return to the surface world, and despite his insanity he knows that his mother knowing of him in this state would make her suffer, so he tells the PCs to just tell his mother he is dead. PCs are left with the delima: forcing the crazy PC back to the surface (which may well result in the PCs killing the boy unintentionally), lieing and telling the mother that the boy is dead to spare her, or telling the mother the truth that the boy is alive but insane which in turn will cause her serious grief. Another example: a traveler is attacked in the woods by werewolves. the husband of the traveler wants to find his wife but can't get anyone in town to go with him to search. the PCs go in to the woods and find the wife, she was in fact turned in to a werewolf as a result of the attack. she ends up asking the PCs to put her out of her misery before she runs around killing and converting others do the PCs lie and say the traveler was kiled by the attack, do they tell him that she was changed to a werewolf, do they lie say they never found her at all? etc. a choice that leaves the husband without hope will cause him to rush off to hunt werewolves on his own and get him killed.... [/sblock] but the common idea in both those scenarios is... something bad happened to someone. do they tell the family of the true (grumesome) fate which in turn will either case major grief, suicide, etc. or do they spare the feelings and tell some twist such as not having found the person at all or that the person died in some honorable way, etc. [/QUOTE]
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