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Sometimes Zombies Happen
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<blockquote data-quote="jedavis" data-source="post: 5548378" data-attributes="member: 35933"><p>The <a href="http://www.rpgnow.com/product_info.php?products_id=2718&it=1" target="_blank">Midnight campaign setting</a> is kind of like this, actually. Ever since the Dark God Izrador was cast down to the material plane, the souls of the dead have been unable to leave, and so they often continue to inhabit their deceased bodies as undead, known as the Fell. Izrador fell long enough ago that the cultures of the campaign setting have figured out ways to deal with their dead rising - the humans burn their dead, the dwarves bury their dead beneath <em>heavy</em> blocks of stone, and the orcs eat theirs (I can't remember what the elves halflings, or gnomes did...). Undead are an omnipresent threat, but they just <em>happen</em> - it's not unusual, and it's been that way for thousands of years.</p></blockquote><p></p>
[QUOTE="jedavis, post: 5548378, member: 35933"] The [URL="http://www.rpgnow.com/product_info.php?products_id=2718&it=1"]Midnight campaign setting[/URL] is kind of like this, actually. Ever since the Dark God Izrador was cast down to the material plane, the souls of the dead have been unable to leave, and so they often continue to inhabit their deceased bodies as undead, known as the Fell. Izrador fell long enough ago that the cultures of the campaign setting have figured out ways to deal with their dead rising - the humans burn their dead, the dwarves bury their dead beneath [I]heavy[/I] blocks of stone, and the orcs eat theirs (I can't remember what the elves halflings, or gnomes did...). Undead are an omnipresent threat, but they just [I]happen[/I] - it's not unusual, and it's been that way for thousands of years. [/QUOTE]
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