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Story Hour
Soneillon. Part 1 (Updated 6/15)
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<blockquote data-quote="grodog" data-source="post: 876308" data-attributes="member: 1613"><p><strong>Q1 worlds vs. Shomei's planes</strong></p><p></p><p>I dug up Q1 this weekend, to see how similar the various web worlds were detailed therein vs. the worlds Shomei showed Mostin and the rest of the gang. </p><p></p><p>The worlds visually displayed by Shomei were, in order: </p><p></p><ul> <li data-xf-list-type="ul">Afqithan (this world mirrors Q1's The Kingdom of Caer Sidi; Sep's version is far richer than the one detailed by Sutherland, and only seems inspired by the Caer Sidi world vs. actually being based on it)</li> <li data-xf-list-type="ul"> Saraf (this seems to mirror The Frozen Lands of Q1, in particular its level of conquest; we don't really have a enough info on it yet, though, to determine how similar the two worlds are )</li> <li data-xf-list-type="ul">the unnamed molten smithy realm (which has no analogue in Q1)</li> <li data-xf-list-type="ul">Throile, the jungle-like region contested by Graz'zt and Soneillon (this matches the vague conception of the extra Q1 world as "a sweltering, steamy world of thick towering vegetation and huge insects and reptiles" though we didn't even learn that much about Sep's version yet)</li> </ul><p></p><p>All-in-all, Sep has certainly breathed much more life into Afqithan than Q1 detailed (which is not much of a surprise, really <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). </p><p></p><p>A further difference is that the at least some of the worlds in Sep's version are demiplanes (Afqithan is explicitly named as such), whereas the worlds of Q1 were alternate Prime Material Planes. Perhaps in Wyre's planar cosmology other alternate PMPs don't exist? </p><p></p><p>Another interesting feature of Afqithan is its planar curvature, as related by Shomei:</p><p></p><p></p><p></p><p>I'd also be curious to hear about the planar mechanics behind this effect. It sounds like Afqithan has definite boundaries which are self-reflexive; I wonder if the inhabitants don't know that their world is so small and has such explicit boundaries and edges? Some of these concepts are similar to those from the Manual of the Planes, though they more strongly remind me of _The Primal Order_ and the TPO planar supplement _Chessboards_ (both publised by WotC in the pre-MtG days). Are you familiar with them Sep?</p><p></p><p>That's all for now!</p><p></p><p>EDIT: grammar, typos, TPO added</p></blockquote><p></p>
[QUOTE="grodog, post: 876308, member: 1613"] [b]Q1 worlds vs. Shomei's planes[/b] I dug up Q1 this weekend, to see how similar the various web worlds were detailed therein vs. the worlds Shomei showed Mostin and the rest of the gang. The worlds visually displayed by Shomei were, in order: [list] [*]Afqithan (this world mirrors Q1's The Kingdom of Caer Sidi; Sep's version is far richer than the one detailed by Sutherland, and only seems inspired by the Caer Sidi world vs. actually being based on it) [*] Saraf (this seems to mirror The Frozen Lands of Q1, in particular its level of conquest; we don't really have a enough info on it yet, though, to determine how similar the two worlds are ) [*]the unnamed molten smithy realm (which has no analogue in Q1) [*]Throile, the jungle-like region contested by Graz'zt and Soneillon (this matches the vague conception of the extra Q1 world as "a sweltering, steamy world of thick towering vegetation and huge insects and reptiles" though we didn't even learn that much about Sep's version yet) [/list] All-in-all, Sep has certainly breathed much more life into Afqithan than Q1 detailed (which is not much of a surprise, really ;) ). A further difference is that the at least some of the worlds in Sep's version are demiplanes (Afqithan is explicitly named as such), whereas the worlds of Q1 were alternate Prime Material Planes. Perhaps in Wyre's planar cosmology other alternate PMPs don't exist? Another interesting feature of Afqithan is its planar curvature, as related by Shomei: I'd also be curious to hear about the planar mechanics behind this effect. It sounds like Afqithan has definite boundaries which are self-reflexive; I wonder if the inhabitants don't know that their world is so small and has such explicit boundaries and edges? Some of these concepts are similar to those from the Manual of the Planes, though they more strongly remind me of _The Primal Order_ and the TPO planar supplement _Chessboards_ (both publised by WotC in the pre-MtG days). Are you familiar with them Sep? That's all for now! EDIT: grammar, typos, TPO added [/QUOTE]
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Soneillon. Part 1 (Updated 6/15)
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