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Story Hour
Soneillon. Part 2. (Updated 10/7)
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<blockquote data-quote="WizarDru" data-source="post: 1091076" data-attributes="member: 151"><p>It's far more likely that Sorcerors, by and large, are neither as powerful nor as prevalent throughout Wyre as wizards are. Even when the group first encounters him, Mostin is a known entity, a being of considerable repute. Consider him, at that point, as being like, for example, Leonardo Da Vinci. An eccentric with notable talents that has some favor at court, and is received with a mixture of anticipation and trepidation. They are learned, and either feared or sought after by the highest levels of society.</p><p></p><p>Sorcerors, however, have been only seen mostly as extraplanar oddities, for the most part. Druids and clerics follow their own rules, and shun the trappings of power, for the most part. Paladins, bards and others are too weak in the spellcasting department to be worthy of notice. Furthermore, the paladins, clerics and druids are all bound by their own internal social and religious conventions. The kind of rampant summonings war that two powerful wizards could invoke, should they dare, would not remotely resemble a conflict between clerics or uediian druids. A cleric of Oronthon powerful enough to summon anything of consequence is equally likely to think twice before doing so. A druid of Uedii would most likely be as concerned with the effects of summoning powerful creatures might be have ("<em>Yes, we drove the kuo-toa away...but the water elemental has flooded the valley, destroying the crops. Was this a benefit?</em>")</p><p></p><p>In short, the wizards:</p><ul> <li data-xf-list-type="ul">Have a blind spot where Sorcerors or Bards are concerned</li> <li data-xf-list-type="ul">Are generally far more powerful than any sorcerors that exist in Wyre</li> <li data-xf-list-type="ul">Are more than a little self-involved</li> <li data-xf-list-type="ul">Were more concerned about their own actions against each other than of the motivations of others</li> <li data-xf-list-type="ul">Were not concerned with the actions of other spellcasters, and in fact sought to avoid their ire</li> <li data-xf-list-type="ul">Were only concerned with the immediate locale of Wyre (a simple teleport spell avoids the Injunction)</li> <li data-xf-list-type="ul">Ultimately wanted to create a consequence that would influence future generations of their kind from repeating the mistakes of the past</li> </ul><p></p><p>The Injunction has changed the rules in Wyre, but there are still a variety of ways to bypass them...which is probably why Nwm thinks it doesn't go far enough. Besides which sorcerors, generally, are not as varied in their talents as wizards...their limited spell selection generally limits them in terms of overall power outside of the combat arena.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 1091076, member: 151"] It's far more likely that Sorcerors, by and large, are neither as powerful nor as prevalent throughout Wyre as wizards are. Even when the group first encounters him, Mostin is a known entity, a being of considerable repute. Consider him, at that point, as being like, for example, Leonardo Da Vinci. An eccentric with notable talents that has some favor at court, and is received with a mixture of anticipation and trepidation. They are learned, and either feared or sought after by the highest levels of society. Sorcerors, however, have been only seen mostly as extraplanar oddities, for the most part. Druids and clerics follow their own rules, and shun the trappings of power, for the most part. Paladins, bards and others are too weak in the spellcasting department to be worthy of notice. Furthermore, the paladins, clerics and druids are all bound by their own internal social and religious conventions. The kind of rampant summonings war that two powerful wizards could invoke, should they dare, would not remotely resemble a conflict between clerics or uediian druids. A cleric of Oronthon powerful enough to summon anything of consequence is equally likely to think twice before doing so. A druid of Uedii would most likely be as concerned with the effects of summoning powerful creatures might be have ("[i]Yes, we drove the kuo-toa away...but the water elemental has flooded the valley, destroying the crops. Was this a benefit?[/i]") In short, the wizards: [list][*]Have a blind spot where Sorcerors or Bards are concerned [*]Are generally far more powerful than any sorcerors that exist in Wyre [*]Are more than a little self-involved [*]Were more concerned about their own actions against each other than of the motivations of others [*]Were not concerned with the actions of other spellcasters, and in fact sought to avoid their ire [*]Were only concerned with the immediate locale of Wyre (a simple teleport spell avoids the Injunction) [*]Ultimately wanted to create a consequence that would influence future generations of their kind from repeating the mistakes of the past[/list] The Injunction has changed the rules in Wyre, but there are still a variety of ways to bypass them...which is probably why Nwm thinks it doesn't go far enough. Besides which sorcerors, generally, are not as varied in their talents as wizards...their limited spell selection generally limits them in terms of overall power outside of the combat arena. [/QUOTE]
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