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Sonic Damage Equalization
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 588669" data-attributes="member: 9249"><p>Force is a separate matter, since there is precisely one creature I am aware of that is immune to it, and it is an Epic Level creature. But, no, I wouldn't be too bothered by Force Substitution, either. I can always add Force Resistance to creatures if it gets to be too annoying.</p><p></p><p></p><p></p><p> Actually, no, I don't see any real abuse. There are several acid resistant creatures, very few creatures that specifically take extra damage from acid, and the substitution doesn't give continuing damage like the "normal" acid spells have. I see no reason to increase the spell level.</p><p></p><p></p><p></p><p> Tome & Blood is incredibly tame compared to Magic of Faerun. I haven't really seen much of anything in T&B that I'd consider seriously unbalancing.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 588669, member: 9249"] Force is a separate matter, since there is precisely one creature I am aware of that is immune to it, and it is an Epic Level creature. But, no, I wouldn't be too bothered by Force Substitution, either. I can always add Force Resistance to creatures if it gets to be too annoying. Actually, no, I don't see any real abuse. There are several acid resistant creatures, very few creatures that specifically take extra damage from acid, and the substitution doesn't give continuing damage like the "normal" acid spells have. I see no reason to increase the spell level. Tome & Blood is incredibly tame compared to Magic of Faerun. I haven't really seen much of anything in T&B that I'd consider seriously unbalancing. [/QUOTE]
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Sonic Damage Equalization
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