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Sons of Gruumsh (spoiler alert)
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<blockquote data-quote="Mavrik" data-source="post: 3067341" data-attributes="member: 35730"><p>After 2 sessions of discussion our party, scouted out with a druid in eagle form to get the layout on top, our rogue sneaked up the back outside wall and attached a rope and grappling hook to the wall. He then silenced and invisibly sneaked up on one of the archer guards and took him out...... thats when it all went wrong</p><p></p><p>He was spotted by one of the other guards who blew a horn and away we went. We fought 8-10 orc on the roof in a corridor on the roof. We did well and headed in found the secret door, but our plate mail charachters where heard from the main room and battle ensued. About 10 orcs... then came the ogre... then came the CR 7 fighter barbarian on his wvyern, who battered us. Two party members died, our cleric and druid and we have only been in the 3rd room !!!</p><p></p><p>This is a hard adventure, unless the party are specifically skilled up and magicked up to manage it. We had a cleric, knight, rogue, sorc and druid. A party of rangers and rogues could walk it, but the skills and magic at this level make it a deadly adventure. One lucky roll or unlucky by the players and the whole place is alerted.</p><p></p><p>Mav</p></blockquote><p></p>
[QUOTE="Mavrik, post: 3067341, member: 35730"] After 2 sessions of discussion our party, scouted out with a druid in eagle form to get the layout on top, our rogue sneaked up the back outside wall and attached a rope and grappling hook to the wall. He then silenced and invisibly sneaked up on one of the archer guards and took him out...... thats when it all went wrong He was spotted by one of the other guards who blew a horn and away we went. We fought 8-10 orc on the roof in a corridor on the roof. We did well and headed in found the secret door, but our plate mail charachters where heard from the main room and battle ensued. About 10 orcs... then came the ogre... then came the CR 7 fighter barbarian on his wvyern, who battered us. Two party members died, our cleric and druid and we have only been in the 3rd room !!! This is a hard adventure, unless the party are specifically skilled up and magicked up to manage it. We had a cleric, knight, rogue, sorc and druid. A party of rangers and rogues could walk it, but the skills and magic at this level make it a deadly adventure. One lucky roll or unlucky by the players and the whole place is alerted. Mav [/QUOTE]
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