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Soon to be mostly taking a break from D&D
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<blockquote data-quote="Olaf the Stout" data-source="post: 5238503" data-attributes="member: 13703"><p>Sometime a break in the game is a good thing. I had a 5 month break from my regular D&D campaign at the start of this year after the birth of my second child. The break was good as it gave me a chance to recharge the batteries. I still caught up with my gaming group a couple of time in that break, it was just that we hung out, chatted and played some board games.</p><p></p><p>The break also gave me a chance to try out some new game systems that I've been wanting to play for a while. Since we'd already had a break in the campaign I figured it wouldn't hurt to make the first few sessions back some one-shots of other systems. So in the last couple of months I've run the group through XCrawl, Feng Shui and Call of Cthulhu, with great success in all of them.</p><p></p><p>If I can suggest one thing for Call of Cthulhu it would be music. One of my players gave me the soundtracks to a couple of the Silent Hill games. There is so much awesome horror mood music on those soundtracks. It really sets the mood and really gets into the subconscious of the players so it all just "feel" a lot scarier. I just put all the tracks together as a playlist on my iPod, set it on random, attached some speakers and away we went. I didn't play the music all the time, just when I got to a scene where I knew they players would be expecting to encounter something scary (whether that really was the case or not). It definitely heightened the tension around the table when the music was on.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 5238503, member: 13703"] Sometime a break in the game is a good thing. I had a 5 month break from my regular D&D campaign at the start of this year after the birth of my second child. The break was good as it gave me a chance to recharge the batteries. I still caught up with my gaming group a couple of time in that break, it was just that we hung out, chatted and played some board games. The break also gave me a chance to try out some new game systems that I've been wanting to play for a while. Since we'd already had a break in the campaign I figured it wouldn't hurt to make the first few sessions back some one-shots of other systems. So in the last couple of months I've run the group through XCrawl, Feng Shui and Call of Cthulhu, with great success in all of them. If I can suggest one thing for Call of Cthulhu it would be music. One of my players gave me the soundtracks to a couple of the Silent Hill games. There is so much awesome horror mood music on those soundtracks. It really sets the mood and really gets into the subconscious of the players so it all just "feel" a lot scarier. I just put all the tracks together as a playlist on my iPod, set it on random, attached some speakers and away we went. I didn't play the music all the time, just when I got to a scene where I knew they players would be expecting to encounter something scary (whether that really was the case or not). It definitely heightened the tension around the table when the music was on. Olaf the Stout [/QUOTE]
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