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General Tabletop Discussion
*Dungeons & Dragons
Sorceor spellselection
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<blockquote data-quote="Elder-Basilisk" data-source="post: 187163" data-attributes="member: 3146"><p>From Tome and Blood p. 42, "For example, a subdual Fireball spell works in the usual way but the subdual fireball deals subdual damage <strong>instead of fire damage.</strong>" The damage type isn't "subdual fire" but subdual. This means that trolls, undead, imps, and other regenerators would be immune to the subdual fireball but that fire elementals would not be.</p><p></p><p></p><p></p><p>I hadn't thought of sculpting glitterdust. A cone effect glitterdust or a 20' radius burst would be competitive with fireball and lightning bolt as an offensive spell. The cone would also make targetting an invisible creature a lot easier. The 10' cubes option would help with targetting foes in melee with the group as well.</p><p></p><p>On other notes: Blindness-it's primary use is for melee oriented folks who cast and wear armor. It's one of the few verbal only spells. Too bad it's a fort save which makes is pretty useless against the fighter/mage's melee opponents. It's very good against arcane casters or rogues though. . . .</p><p></p><p>Shield-Shield is excellent with Persistent Spell. However, even by itself it's worth having. Even at high levels, +7 to AC and immunity to magic missiles is very valuable. However, at high levels, a sorceror can afford to extend the Shield spell as well. For the cost of a 5th level slot, a 12th level sorceror's quad-extended shield would last almost an hour--the duration of several combats and possibly the duration of an adventure if the group is in pursuit mode rather than investigation mode.</p><p></p><p>On Persistent Spell: IMHO this is a better feat for a wizard than for a sorceror. It's excellent with Shield and Expeditious Retreat. Other than those, however, its primary use would be for detection spells: Detect Thoughts, See Invisibility, Detect Secret Doors (worthwhile even if you have a rogue in the party since the rogue has to actively search unless he's an elf). At 15th level, a wizard or sorceror could make blink persistent, but persistent blinking would be rather annoying. On the whole, it seems that a lot of the spells persistent spell is useful for are marginal choices for a sorceror.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 187163, member: 3146"] From Tome and Blood p. 42, "For example, a subdual Fireball spell works in the usual way but the subdual fireball deals subdual damage [b]instead of fire damage.[/b]" The damage type isn't "subdual fire" but subdual. This means that trolls, undead, imps, and other regenerators would be immune to the subdual fireball but that fire elementals would not be. I hadn't thought of sculpting glitterdust. A cone effect glitterdust or a 20' radius burst would be competitive with fireball and lightning bolt as an offensive spell. The cone would also make targetting an invisible creature a lot easier. The 10' cubes option would help with targetting foes in melee with the group as well. On other notes: Blindness-it's primary use is for melee oriented folks who cast and wear armor. It's one of the few verbal only spells. Too bad it's a fort save which makes is pretty useless against the fighter/mage's melee opponents. It's very good against arcane casters or rogues though. . . . Shield-Shield is excellent with Persistent Spell. However, even by itself it's worth having. Even at high levels, +7 to AC and immunity to magic missiles is very valuable. However, at high levels, a sorceror can afford to extend the Shield spell as well. For the cost of a 5th level slot, a 12th level sorceror's quad-extended shield would last almost an hour--the duration of several combats and possibly the duration of an adventure if the group is in pursuit mode rather than investigation mode. On Persistent Spell: IMHO this is a better feat for a wizard than for a sorceror. It's excellent with Shield and Expeditious Retreat. Other than those, however, its primary use would be for detection spells: Detect Thoughts, See Invisibility, Detect Secret Doors (worthwhile even if you have a rogue in the party since the rogue has to actively search unless he's an elf). At 15th level, a wizard or sorceror could make blink persistent, but persistent blinking would be rather annoying. On the whole, it seems that a lot of the spells persistent spell is useful for are marginal choices for a sorceror. [/QUOTE]
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