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<blockquote data-quote="Jack Simth" data-source="post: 2554248" data-attributes="member: 29252"><p>Human Sor 5 / Mage of the Arcane Order 7 (if you have access, of course; I'm basing this post on the version in Tome & Blood).</p><p></p><p>Feats:</p><p>Char 1: Arcane Preparation</p><p>Human: Cooperative Spell</p><p>Char 3: Silent Spell</p><p>Char 6: Skill Focus (SpellCraft)</p><p>MoAO 2: Still Spell</p><p>Char 9: Spell Focus (Evocation)</p><p>Char 12: Spell Focus (Illusion)</p><p></p><p>Full caster progression, Spellpool III available (which means if you could have learned it by now, and it's a standard, you can Call it - although as you won't have 7th level spell slots until 14th, you can only make use of Spellpool II until you've gone up a few levels more).</p><p></p><p>Silent Spell server three purposes - the first is stealth, the second is negating most the effect a Silence has on your spellcasting (as a Sorceror, you can apply this spontaneously with no issues), and the third is getting out of being Pinned and prevented from speaking (prepare a Silent Dimension Door or two every day in one or more of your 5th level slots)</p><p></p><p>Eschew materials is for casting in grapples (you will be surprised occasionally), having an excuse as to why you didn't need to have your spell component pouch prepared for that called Fireball you just cast, and to be able to deal with your Spell Component Pouches getting stolen while you slept.</p><p></p><p>Invest heavily in rings of Spell Storing - for a Mage of the Arcane Order, they act as a very fast way to make a very limited number of scrolls of spells <em>not on your known list</em>.</p><p></p><p>Also, make sure to keep a Ring of Counterspells filled with a Dispel Magic or Greater Dispel Magic on at all times.</p><p></p><p>Stay away from spells you will only need occasionally (such as Teleport or Planar Binding), as you can just Call one on the rare occasion that you do need it. </p><p></p><p>Also - plan for your next prestige class, Archmage - with some careful selection of your spells, you will qualify for it after 15th level, when you finish up Mage of the Arcane Order. (this is the reason for the two Spell Focus feats and the Skill Focus feat - Evocation for the damage dealing goodness, and Illusion for when you pick up spells from the Shadow Evocation and Shadow Conjouration lines - they only add to your flexibility, which, as a Sorceror base, is needful)</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2554248, member: 29252"] Human Sor 5 / Mage of the Arcane Order 7 (if you have access, of course; I'm basing this post on the version in Tome & Blood). Feats: Char 1: Arcane Preparation Human: Cooperative Spell Char 3: Silent Spell Char 6: Skill Focus (SpellCraft) MoAO 2: Still Spell Char 9: Spell Focus (Evocation) Char 12: Spell Focus (Illusion) Full caster progression, Spellpool III available (which means if you could have learned it by now, and it's a standard, you can Call it - although as you won't have 7th level spell slots until 14th, you can only make use of Spellpool II until you've gone up a few levels more). Silent Spell server three purposes - the first is stealth, the second is negating most the effect a Silence has on your spellcasting (as a Sorceror, you can apply this spontaneously with no issues), and the third is getting out of being Pinned and prevented from speaking (prepare a Silent Dimension Door or two every day in one or more of your 5th level slots) Eschew materials is for casting in grapples (you will be surprised occasionally), having an excuse as to why you didn't need to have your spell component pouch prepared for that called Fireball you just cast, and to be able to deal with your Spell Component Pouches getting stolen while you slept. Invest heavily in rings of Spell Storing - for a Mage of the Arcane Order, they act as a very fast way to make a very limited number of scrolls of spells [i]not on your known list[/i]. Also, make sure to keep a Ring of Counterspells filled with a Dispel Magic or Greater Dispel Magic on at all times. Stay away from spells you will only need occasionally (such as Teleport or Planar Binding), as you can just Call one on the rare occasion that you do need it. Also - plan for your next prestige class, Archmage - with some careful selection of your spells, you will qualify for it after 15th level, when you finish up Mage of the Arcane Order. (this is the reason for the two Spell Focus feats and the Skill Focus feat - Evocation for the damage dealing goodness, and Illusion for when you pick up spells from the Shadow Evocation and Shadow Conjouration lines - they only add to your flexibility, which, as a Sorceror base, is needful) [/QUOTE]
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