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Sorcerer class improvement house rule
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<blockquote data-quote="Salthorae" data-source="post: 7823574" data-attributes="member: 1095"><p>A feat is not a low entry cost in 5e. I would only agree that metamagic is better in a powergame sense to break action economy. That isn't the only framework to look at class features, there are 2 other pillars of play besides combat and metamagic (that most people take) really only shine in combat.</p><p></p><p>When was the last time someone used metamagic effect in a non-combat pillar situation? Subtle spell is the only one I've ever seen and I've only seen one person take that as an option at level 3 in games I've been a part of (me).</p><p></p><p>Maybe you could use Distant in non-combat situations, but I've never seen anyone actually take that as a metamagic, because sorcerers really only get two to use for the life of most games.</p><p></p><p></p><p></p><p>You do know that every short rest Warlocks get their slots back, right? They only suck as casters if you are only taking 0-1 short rests per game day.</p><p></p><p>A 3rd level Sorcerer knows 4 spells and has a total of 6 spells slots per day (4x 1st and 2x 2nd). Maybe 7 if they burn sorcery points on another 1st level slot rather than a precious Metamagic.</p><p></p><p>A 3rd level Warlock knows 4 spells and has a total of 2 spell slots per short rest. If you rest every 2 encounters of a 6 encounter day (base game balance is around that many encounters per day), then a Warlock has 6-8 2nd level spell slots per day.</p><p></p><p>A 3rd level Warlock who took Pact of the Tome warlock has as many cantrips as a sorcerer, 3 from any class list. Add on Book of Ancient Secrets Invocation and they've got access to every ritual spell in the game, not just the wizard ones. Now they're certainly a better "classic caster" archetype than a sorcerer.</p><p></p><p>On top of that, a Warlock has the benefits of any of his other class features and Invocations beyond being as good or better than a sorcerer as a spellcaster in terms of total spell casting potential in a day.</p><p></p><p>Which is part of my WHOLE point. The Sorcerer should be better at magic than a warlock, but they're not. Except they can twin a spell or quicken one a couple to a few times per day. That doesn't make up for their overall inflexibilty in spells known to me.</p></blockquote><p></p>
[QUOTE="Salthorae, post: 7823574, member: 1095"] A feat is not a low entry cost in 5e. I would only agree that metamagic is better in a powergame sense to break action economy. That isn't the only framework to look at class features, there are 2 other pillars of play besides combat and metamagic (that most people take) really only shine in combat. When was the last time someone used metamagic effect in a non-combat pillar situation? Subtle spell is the only one I've ever seen and I've only seen one person take that as an option at level 3 in games I've been a part of (me). Maybe you could use Distant in non-combat situations, but I've never seen anyone actually take that as a metamagic, because sorcerers really only get two to use for the life of most games. You do know that every short rest Warlocks get their slots back, right? They only suck as casters if you are only taking 0-1 short rests per game day. A 3rd level Sorcerer knows 4 spells and has a total of 6 spells slots per day (4x 1st and 2x 2nd). Maybe 7 if they burn sorcery points on another 1st level slot rather than a precious Metamagic. A 3rd level Warlock knows 4 spells and has a total of 2 spell slots per short rest. If you rest every 2 encounters of a 6 encounter day (base game balance is around that many encounters per day), then a Warlock has 6-8 2nd level spell slots per day. A 3rd level Warlock who took Pact of the Tome warlock has as many cantrips as a sorcerer, 3 from any class list. Add on Book of Ancient Secrets Invocation and they've got access to every ritual spell in the game, not just the wizard ones. Now they're certainly a better "classic caster" archetype than a sorcerer. On top of that, a Warlock has the benefits of any of his other class features and Invocations beyond being as good or better than a sorcerer as a spellcaster in terms of total spell casting potential in a day. Which is part of my WHOLE point. The Sorcerer should be better at magic than a warlock, but they're not. Except they can twin a spell or quicken one a couple to a few times per day. That doesn't make up for their overall inflexibilty in spells known to me. [/QUOTE]
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