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Sorcerer Crafter
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<blockquote data-quote="Jack Simth" data-source="post: 4175698" data-attributes="member: 29252"><p>Sorcerers make bad crafters.</p><p></p><p>Most the items that you'll want (except for things like a Cloak of Charisma, a Vest of Resistance, Bracers of Armor, and an Amulet of Health) essentially duplicate spells - and they tend to require the spells they duplicate. If you can craft the item, you know the spell, and can make the effect happen basically on a whim anyway ... which means you don't really need the item. It's pretty much only the scaling items that are based on non-scaling spells (the Cloak of Charisma, Best of Resistance, Bracers of Armor, and Amulet of Health, listed above) that you'll really want to craft... and there's really only a handful of them.</p><p></p><p>While you can, perfectly RAW, use scrolls or wands to Craft stuff, you need one charge (one scroll, or one zap from the wand) for each day of crafting. That Cloak of Charisma +6 that you want to craft takes 36 days - so you'll need 36 scrolls of Eagle's Splendor. Or 36 charges from a wand of it. This is in addition to the 18.000 gp of magical supplies.</p><p></p><p>As it's an NPC, and there's only the one PC (so no worries about party balance), just homebrew a feat to let the NPC make UMD checks in place of required spells - most the spells are flavor more than balance anyway, so it shouldn't be particularly game-breaking.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 4175698, member: 29252"] Sorcerers make bad crafters. Most the items that you'll want (except for things like a Cloak of Charisma, a Vest of Resistance, Bracers of Armor, and an Amulet of Health) essentially duplicate spells - and they tend to require the spells they duplicate. If you can craft the item, you know the spell, and can make the effect happen basically on a whim anyway ... which means you don't really need the item. It's pretty much only the scaling items that are based on non-scaling spells (the Cloak of Charisma, Best of Resistance, Bracers of Armor, and Amulet of Health, listed above) that you'll really want to craft... and there's really only a handful of them. While you can, perfectly RAW, use scrolls or wands to Craft stuff, you need one charge (one scroll, or one zap from the wand) for each day of crafting. That Cloak of Charisma +6 that you want to craft takes 36 days - so you'll need 36 scrolls of Eagle's Splendor. Or 36 charges from a wand of it. This is in addition to the 18.000 gp of magical supplies. As it's an NPC, and there's only the one PC (so no worries about party balance), just homebrew a feat to let the NPC make UMD checks in place of required spells - most the spells are flavor more than balance anyway, so it shouldn't be particularly game-breaking. [/QUOTE]
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