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Sorcerer Fix - Continued from "D&D Rules" (PART 2)
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<blockquote data-quote="Stalker0" data-source="post: 1396085" data-attributes="member: 5889"><p>Okay, but a large majority wanted to see more skills, and we pulled back on that, maybe I still have a little room to work<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Okay, I see why your going with the themes for the generalist, I don't agree with it personally, but if so many want restricted lists let's give it to them.</p><p></p><p>Perhaps we could just specialize the bonus spells? For instance, the sorcs normally has access to all spells for picking their spells known, but for one spell per level (the new spell known we're giving them) they can't pick from certain schools or something.</p><p></p><p>As far as the general abilities, let's take a look at what we are giving the sorc with just the metamagics. A certain number of times per day, whenever they want, the sorc can augment any of their spells with this feat for free. Not only do they get access to more metamagic feats then they would have before, but they can increase the power of them. I can silent or still my most powerful spells, even 9th level spells if I want. And since with high charisma sorcs, they can often do it 4, 5, or even 8 or 9 times per day.</p><p></p><p>That's preety general and pretty cool already. I say we just allow them access to new metamagic feats every time they would gain a lineage ability... I think that's all they need.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 1396085, member: 5889"] Okay, but a large majority wanted to see more skills, and we pulled back on that, maybe I still have a little room to work;) Okay, I see why your going with the themes for the generalist, I don't agree with it personally, but if so many want restricted lists let's give it to them. Perhaps we could just specialize the bonus spells? For instance, the sorcs normally has access to all spells for picking their spells known, but for one spell per level (the new spell known we're giving them) they can't pick from certain schools or something. As far as the general abilities, let's take a look at what we are giving the sorc with just the metamagics. A certain number of times per day, whenever they want, the sorc can augment any of their spells with this feat for free. Not only do they get access to more metamagic feats then they would have before, but they can increase the power of them. I can silent or still my most powerful spells, even 9th level spells if I want. And since with high charisma sorcs, they can often do it 4, 5, or even 8 or 9 times per day. That's preety general and pretty cool already. I say we just allow them access to new metamagic feats every time they would gain a lineage ability... I think that's all they need. [/QUOTE]
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Sorcerer Fix - Continued from "D&D Rules" (PART 2)
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