Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sorcerer Fix - Continued from "D&D Rules" (PART 3)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khaalis" data-source="post: 1406213" data-attributes="member: 2167"><p>First let me say thank you to everyone for posting and letting me know the project is not in vain. With my current life issues, its just good to know that this isn’t just medicinal for myself but that it is also going to a good end. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now on to the <strong>MASS REPLY</strong></p><p></p><p>Old Stuff…</p><p></p><p>So noted and fixed.</p><p></p><p></p><p>Great editing catch – fixed.</p><p></p><p></p><p>There WILL be a Draconic Lineage. It will likely be the next to be posted after we hash out the 2 Outsiders. I don’t want to be doing details on more than 2 new lineages at a time. As for the name of the Unknown/Generic – I think I like “Obscured”. Will think on that. Other thoughts?</p><p></p><p></p><p>This is exactly why I wanted to design it this way, the lineages are just EXAMPLES and base starting points for people to jump off and do their own thing with – just like domains were. This sounds like a very interesting lineage you have – maybe post your ideas?</p><p></p><p></p><p><strong>New Stuff…Celestial & Fiendish</strong></p><p></p><p><strong>On Basics:</strong></p><p></p><p>It IS a stretch but this was something many wanted to see. It can be flavor text in this manner.</p><p>“As the sorcerer’s power awaken within them, in those original days of chaotic magic release and uncontrolled powers, so to does a strange awareness. As the sorcerer becomes more attune to the magical energy within themselves, they become more aware of ancestral connection or source to that power. From that connection, they begin to unlock the secrets of that lineage.” </p><p>Or something along that line. Forgive me but my flavor writing isn’t up to par right now.</p><p></p><p></p><p>I did intent this to mean All spells. If it were limited to arcane spells, granting “good” spells would be practically worthless since 99% of them if not 100% of them are divine. This allows the sorcerer access to the “exotic” spells referenced in the flavor text, but they still remain as “arcane” origin for the sorcerer. Besides, If anyone has the time/energy – a list of all “Good” and “Light” descriptor spells would be nice to see… ::hint hint::</p><p></p><p></p><p>Exactly what I meant. Your inherent lineage is a set restriction across class, just as a Clerical or Druidic Vow or a Barbarian or Bard’s alignment.</p><p>If you have an example of how to say that, it would be appreciated. I have simply used the PHB text for this. No core class mentions PrC’s. However you are correct on the PrC “+1 caster level” – once you are banned from gaining in the class it is permanent – just as with a Cleric or Druid.</p><p></p><p><strong>On Other Restrictions:</strong></p><p></p><p>The Bloodline PrC is to prevent abuse. How many people already try to abuse the Half-Celestial/Half-Dragon/Lycanthrope Fighter/Rogue….. yada yada.</p><p></p><p>As for the Elven reference, that works fine because the PrC specifically states it is based on having Elven Blood. Which you do. What it does NOT do is try to turn you INTO an elf. For example an Elf with Celestial lineage could not then go and take a PrC such as the Alienist or Oozemaster or Dragon Desciple as they try to turn you into something entirely different. Does that make more sense?</p><p></p><p></p><p><strong>On Detect Evil/Good:</strong></p><p></p><p>If the abilities are done correctly they don’t need to be spread over a large number of levels. Don’t forget that the only get “Lineage Specific” abilities at 1,8,14,20 but they also gain other Class Abilities at 2,5,11,17. As for <em>Detect Evil/Good</em> I felt it was the most fitting “generic” ability without picking specific spell-like abilities from One Particular species of outsider. Angels are different than Guardinals, Baatezu are different than Succubi etc.</p><p></p><p></p><p><strong>On Protection - Evil/Good:</strong></p><p></p><p>Suggestions? There really aren’t that many abilities that are genericcally “Celestial” or “Fiendish” in nature without picking a specific breed…</p><p></p><p></p><p></p><p>Only issue here is another new mechanic. This is very similar in effect to a Limited but combined Empower Spell and Extend Spell. I also have to say I don’t necessarily like pin-holing all of the Celestial/Fiendish powers to work ONLY versus Good or Evil creatures. A Celestial Sorcerer’s only restriction is that their bloodline prevents them from being evil (too much “natural goodness”) but it doesn’t necessarily make then crusaders against evil. Detect Evil is a sense born of their ancestral lineage and they could be protected against evil by that lineage, but we shouldn’t assign a Crusader archetype to the lineage.</p><p></p><p></p><p></p><p>On this one, I disagree openly. That is what the Divine Receptacle is for. Just because the person carries celestial or fiendish blood does not mean they need to have a patron deity – just as it doesn’t for Aasimars and Half-breeds. As for Planar Ally – planar beings can choose to aid mortals for their own ends not just at the command of a deity.</p><p></p><p></p><p>This, I would have to say would be a house rule for you. I would never allow Multiclassing into the same class twice. It breaks part of the core foundation of a Class/Level based system.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1406213, member: 2167"] First let me say thank you to everyone for posting and letting me know the project is not in vain. With my current life issues, its just good to know that this isn’t just medicinal for myself but that it is also going to a good end. :) Now on to the [b]MASS REPLY[/b] Old Stuff… So noted and fixed. Great editing catch – fixed. There WILL be a Draconic Lineage. It will likely be the next to be posted after we hash out the 2 Outsiders. I don’t want to be doing details on more than 2 new lineages at a time. As for the name of the Unknown/Generic – I think I like “Obscured”. Will think on that. Other thoughts? This is exactly why I wanted to design it this way, the lineages are just EXAMPLES and base starting points for people to jump off and do their own thing with – just like domains were. This sounds like a very interesting lineage you have – maybe post your ideas? [b]New Stuff…Celestial & Fiendish[/b] [b]On Basics:[/b] It IS a stretch but this was something many wanted to see. It can be flavor text in this manner. “As the sorcerer’s power awaken within them, in those original days of chaotic magic release and uncontrolled powers, so to does a strange awareness. As the sorcerer becomes more attune to the magical energy within themselves, they become more aware of ancestral connection or source to that power. From that connection, they begin to unlock the secrets of that lineage.” Or something along that line. Forgive me but my flavor writing isn’t up to par right now. I did intent this to mean All spells. If it were limited to arcane spells, granting “good” spells would be practically worthless since 99% of them if not 100% of them are divine. This allows the sorcerer access to the “exotic” spells referenced in the flavor text, but they still remain as “arcane” origin for the sorcerer. Besides, If anyone has the time/energy – a list of all “Good” and “Light” descriptor spells would be nice to see… ::hint hint:: Exactly what I meant. Your inherent lineage is a set restriction across class, just as a Clerical or Druidic Vow or a Barbarian or Bard’s alignment. If you have an example of how to say that, it would be appreciated. I have simply used the PHB text for this. No core class mentions PrC’s. However you are correct on the PrC “+1 caster level” – once you are banned from gaining in the class it is permanent – just as with a Cleric or Druid. [b]On Other Restrictions:[/b] The Bloodline PrC is to prevent abuse. How many people already try to abuse the Half-Celestial/Half-Dragon/Lycanthrope Fighter/Rogue….. yada yada. As for the Elven reference, that works fine because the PrC specifically states it is based on having Elven Blood. Which you do. What it does NOT do is try to turn you INTO an elf. For example an Elf with Celestial lineage could not then go and take a PrC such as the Alienist or Oozemaster or Dragon Desciple as they try to turn you into something entirely different. Does that make more sense? [b]On Detect Evil/Good:[/b] If the abilities are done correctly they don’t need to be spread over a large number of levels. Don’t forget that the only get “Lineage Specific” abilities at 1,8,14,20 but they also gain other Class Abilities at 2,5,11,17. As for [i]Detect Evil/Good[/i] I felt it was the most fitting “generic” ability without picking specific spell-like abilities from One Particular species of outsider. Angels are different than Guardinals, Baatezu are different than Succubi etc. [b]On Protection - Evil/Good:[/b] Suggestions? There really aren’t that many abilities that are genericcally “Celestial” or “Fiendish” in nature without picking a specific breed… Only issue here is another new mechanic. This is very similar in effect to a Limited but combined Empower Spell and Extend Spell. I also have to say I don’t necessarily like pin-holing all of the Celestial/Fiendish powers to work ONLY versus Good or Evil creatures. A Celestial Sorcerer’s only restriction is that their bloodline prevents them from being evil (too much “natural goodness”) but it doesn’t necessarily make then crusaders against evil. Detect Evil is a sense born of their ancestral lineage and they could be protected against evil by that lineage, but we shouldn’t assign a Crusader archetype to the lineage. On this one, I disagree openly. That is what the Divine Receptacle is for. Just because the person carries celestial or fiendish blood does not mean they need to have a patron deity – just as it doesn’t for Aasimars and Half-breeds. As for Planar Ally – planar beings can choose to aid mortals for their own ends not just at the command of a deity. This, I would have to say would be a house rule for you. I would never allow Multiclassing into the same class twice. It breaks part of the core foundation of a Class/Level based system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sorcerer Fix - Continued from "D&D Rules" (PART 3)
Top