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Sorcerer Fix - Continued from "D&D Rules" (PART 3)
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<blockquote data-quote="monboesen" data-source="post: 1427152" data-attributes="member: 4647"><p>These look fine to me, and oh boy how the celestial sorcerers are going to enjoy Holy smite!</p><p></p><p></p><p></p><p>Looks suitable.</p><p></p><p></p><p></p><p>Yeah I guess thats another discussion really. I really disagree strongly with that type of prestige classes. Almost every one should cost one or more spellcasting levels. If the premise is that the sorcerer should have incentive to stay, and look ok compared to classes like archmage and incantrantix, well yes then they need powers at high level. But then so does wizards and clerics.</p><p></p><p></p><p></p><p>That would be a better idea in my opinion: Something along the lines of 1/2 levels. So a 6 level sorcerer would have, for instance, Fire resistance 3/-</p><p></p><p></p><p></p><p>Like that. Still think that most of these abilities should have a fixed number of uses/day. Maybe one that increases with level, that would be a small incentive to stay in the class too.</p></blockquote><p></p>
[QUOTE="monboesen, post: 1427152, member: 4647"] These look fine to me, and oh boy how the celestial sorcerers are going to enjoy Holy smite! Looks suitable. Yeah I guess thats another discussion really. I really disagree strongly with that type of prestige classes. Almost every one should cost one or more spellcasting levels. If the premise is that the sorcerer should have incentive to stay, and look ok compared to classes like archmage and incantrantix, well yes then they need powers at high level. But then so does wizards and clerics. That would be a better idea in my opinion: Something along the lines of 1/2 levels. So a 6 level sorcerer would have, for instance, Fire resistance 3/- Like that. Still think that most of these abilities should have a fixed number of uses/day. Maybe one that increases with level, that would be a small incentive to stay in the class too. [/QUOTE]
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Sorcerer Fix - Continued from "D&D Rules" (PART 3)
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