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Sorcerer Fix - Continued from "D&D Rules" (PART 3)
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<blockquote data-quote="Khaalis" data-source="post: 1437779" data-attributes="member: 2167"><p>Well, the thread appears to be on its death legs, with only Fieari's post wanting me to finish the Lineage Posts, though about 50-60 views in the last 3 days or so. Thus, with that said I have posted <strong>ALL</strong> of the remaining lineages that I have detailed to date in <span style="color: darkorange"><strong>Post #2 </strong></span> as <span style="color: yellow"><strong>Revision 3.22 </strong></span>.</p><p></p><p>These are: <strong>Child of Nature, Child of Air, Child of Earth, Child of Fire, Child of Water, Divine Receptacle, Magical Family, Shifter, and Storm Giant</strong>.</p><p></p><p>Also, FYI - an <strong><u>Unearthed Arcana</u>:</strong> alternate, the <span style="color: royalblue"><strong>BATTLE SORCERER VARIANT</strong></span>.</p><p></p><p><span style="color: darkorange"><strong>GAME RULE INFORMATION</strong></span></p><p>Battle sorcerers have the following game statistics that differ from the base sorcerer build.</p><p><strong>Hit Die:</strong> d8</p><p><strong>Base Attack Bonus:</strong> Changes to use the Base Attack Bonus of the Cleric.</p><p></p><p><span style="color: darkorange"><strong>CLASS FEATURES</strong></span></p><p>All of the following are class features for the battle sorcerer.</p><p><strong>Weapon and Armor Proficiency:</strong> Battle sorcerers have more time to study the art of fighting skills. Though not highly skilled, sorcerers are proficient with all simple weapons as well as with one light or one-handed martial weapon of choice. They are also proficient with light armor but not with shields. Note that arcane spell failure does not apply when the sorcerer casts spells while in light armor, but arcane spell failure for medium and heavy armor as well as from shields still applies.</p><p><strong>Spells:</strong> Like other spellcasters, a battle sorcerer can cast only a certain number of spells of each spell level per day. Their base daily spell allotment is given on “Table 3-16: The Sorcerer” in the Player’s Handbook. From this table, reduce the number of spells per day by one per spell level. The battle sorcerer still receives bonus spells per day if he has a high Charisma score.</p><p>……….A battle sorcerer’s selection of spells is even more limited. A Sorcerer begins play knowing four 0-level spells and one 1st-level spell of their choice. At each new even battle sorcerer level, they gain 2 new spells while at each new odd level they receive only 1 new spell. These spells may be acquired from any spell level that they currently may utilize, but only one may be applied to the highest spell level the sorcerer has access to.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1437779, member: 2167"] Well, the thread appears to be on its death legs, with only Fieari's post wanting me to finish the Lineage Posts, though about 50-60 views in the last 3 days or so. Thus, with that said I have posted [b]ALL[/b] of the remaining lineages that I have detailed to date in [color=darkorange][b]Post #2 [/b][/color] as [color=yellow][b]Revision 3.22 [/b][/color]. These are: [b]Child of Nature, Child of Air, Child of Earth, Child of Fire, Child of Water, Divine Receptacle, Magical Family, Shifter, and Storm Giant[/b]. Also, FYI - an [b][u]Unearthed Arcana[/u]:[/b] alternate, the [color=royalblue][b]BATTLE SORCERER VARIANT[/b][/color]. [color=darkorange][b]GAME RULE INFORMATION[/b][/color] Battle sorcerers have the following game statistics that differ from the base sorcerer build. [b]Hit Die:[/b] d8 [b]Base Attack Bonus:[/b] Changes to use the Base Attack Bonus of the Cleric. [color=darkorange][b]CLASS FEATURES[/b][/color] All of the following are class features for the battle sorcerer. [b]Weapon and Armor Proficiency:[/b] Battle sorcerers have more time to study the art of fighting skills. Though not highly skilled, sorcerers are proficient with all simple weapons as well as with one light or one-handed martial weapon of choice. They are also proficient with light armor but not with shields. Note that arcane spell failure does not apply when the sorcerer casts spells while in light armor, but arcane spell failure for medium and heavy armor as well as from shields still applies. [b]Spells:[/b] Like other spellcasters, a battle sorcerer can cast only a certain number of spells of each spell level per day. Their base daily spell allotment is given on “Table 3-16: The Sorcerer” in the Player’s Handbook. From this table, reduce the number of spells per day by one per spell level. The battle sorcerer still receives bonus spells per day if he has a high Charisma score. ……….A battle sorcerer’s selection of spells is even more limited. A Sorcerer begins play knowing four 0-level spells and one 1st-level spell of their choice. At each new even battle sorcerer level, they gain 2 new spells while at each new odd level they receive only 1 new spell. These spells may be acquired from any spell level that they currently may utilize, but only one may be applied to the highest spell level the sorcerer has access to. [/QUOTE]
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