Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sorcerer Fix - Continued from "D&D Rules" (PART 4)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khaalis" data-source="post: 1496522" data-attributes="member: 2167"><p><strong>Familiars – 3rd of 3</strong></p><p></p><p></p><p></p><p>1st – thanks for the compliments. Always nice to know the project isn’t totally in vain.</p><p></p><p>/OnRant</p><p>On familiars… My issues are varied. For one I am not thrilled with the whole sacred-cow aspect of it. I personally think it is silly that ALL arcane casters have to have familiars. As I stated earlier this is a literary hold-over that never went away. From my stand, Familiars should be an option. Not all practitioners of the “Art” have familiars. This is a personal choice. Yet in game mechanics – its only a choice if the player wishes to give up one of his more potent class abilities. From a purely game mechanics point of view, in my opinion, Wizards should have gotten “Bonus Feat” at 1st level in place of Familiar and “Summon Familiar” should have been an optional feat. Its companion should also have been “Item Familiar”. When was the last time you saw the great wizards of literature – Gandolf, Saruman, Raistlin, Dalamar, Elminster, Merlin, etc. – with a familiar? You don’t. What do they almost all have in common though?? The Wizard’s Staff! Where is that reflected in D&D? In crappy, incredibly expensive magic items. Bleh!</p><p>/offRant</p><p></p><p>Now as for Sorcerers with familiars, I don’t like them being able to use the “Summon” ritual aspect. Sorcerers specifically don’t have the knowledge to do such a thing at 1st level. What makes more sense to me is an Item Familiar – something that could absorb their magical presence and over time take on a Personality of its own that is a reflection of the sorcerer’s, or even as you say having something alive yet that is gained through the use of their personality – would be closer in mechanics to the Animal Companion (as per druid). </p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1496522, member: 2167"] [b]Familiars – 3rd of 3[/b] 1st – thanks for the compliments. Always nice to know the project isn’t totally in vain. /OnRant On familiars… My issues are varied. For one I am not thrilled with the whole sacred-cow aspect of it. I personally think it is silly that ALL arcane casters have to have familiars. As I stated earlier this is a literary hold-over that never went away. From my stand, Familiars should be an option. Not all practitioners of the “Art” have familiars. This is a personal choice. Yet in game mechanics – its only a choice if the player wishes to give up one of his more potent class abilities. From a purely game mechanics point of view, in my opinion, Wizards should have gotten “Bonus Feat” at 1st level in place of Familiar and “Summon Familiar” should have been an optional feat. Its companion should also have been “Item Familiar”. When was the last time you saw the great wizards of literature – Gandolf, Saruman, Raistlin, Dalamar, Elminster, Merlin, etc. – with a familiar? You don’t. What do they almost all have in common though?? The Wizard’s Staff! Where is that reflected in D&D? In crappy, incredibly expensive magic items. Bleh! /offRant Now as for Sorcerers with familiars, I don’t like them being able to use the “Summon” ritual aspect. Sorcerers specifically don’t have the knowledge to do such a thing at 1st level. What makes more sense to me is an Item Familiar – something that could absorb their magical presence and over time take on a Personality of its own that is a reflection of the sorcerer’s, or even as you say having something alive yet that is gained through the use of their personality – would be closer in mechanics to the Animal Companion (as per druid). Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sorcerer Fix - Continued from "D&D Rules" (PART 4)
Top