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Sorcerer Fix - Continued from "D&D Rules" (PART 4)
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<blockquote data-quote="Evilhalfling" data-source="post: 1780893" data-attributes="member: 16991"><p>Well Foxwarder I still lurk this thread after getting such great feedback from Kaalis on the Totem Shaman socerer, who I am sorry to say died last session, he was incapacitated in battle, and dropped into a bag of holding by his friends, with a NPC in the shape of a goldfinch. When they both died of suffication, the goldfinch became a man and the bag was overloaded and both were lost forever. </p><p></p><p>I tried looking up the repose domain on the SRD </p><p>Repose Domain Spells</p><p>1 Deathwatch</p><p>2 Gentle repose</p><p>3 Speak with dead</p><p>4 Death ward</p><p>5 Slay living</p><p>6 Undeath to death</p><p>7 Destruction</p><p>8 Surelife</p><p>9 Wail of the banshee</p><p></p><p>but it seems nothing like what you intended - Create Undead to create good aligned undead has the problem that normally the spell forces the caster to compel the undead, they are not automatically controlled. Having these undead start as friendly would be a major benfit. </p><p>So my official recommendation is to add good aligned undead to the planar ally options, this gives you helpful undead but with established rules.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 1780893, member: 16991"] Well Foxwarder I still lurk this thread after getting such great feedback from Kaalis on the Totem Shaman socerer, who I am sorry to say died last session, he was incapacitated in battle, and dropped into a bag of holding by his friends, with a NPC in the shape of a goldfinch. When they both died of suffication, the goldfinch became a man and the bag was overloaded and both were lost forever. I tried looking up the repose domain on the SRD Repose Domain Spells 1 Deathwatch 2 Gentle repose 3 Speak with dead 4 Death ward 5 Slay living 6 Undeath to death 7 Destruction 8 Surelife 9 Wail of the banshee but it seems nothing like what you intended - Create Undead to create good aligned undead has the problem that normally the spell forces the caster to compel the undead, they are not automatically controlled. Having these undead start as friendly would be a major benfit. So my official recommendation is to add good aligned undead to the planar ally options, this gives you helpful undead but with established rules. [/QUOTE]
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Sorcerer Fix - Continued from "D&D Rules" (PART 4)
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