Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sorcerer Fix - Continued from "D&D Rules"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="handforged" data-source="post: 1367160" data-attributes="member: 2027"><p>Seasong's sorceror does not suffer from arcane spell failure as posted, the still spell feat is for situations such as being grappled or tied up.</p><p></p><p></p><p></p><p>Both alternatives attempt to achieve the same results as far as "will and the word." Seasong's has a narrow approach meant to have a specifically defined role and flavor whereas your approach is a very wide approach with many possible roles.</p><p></p><p></p><p></p><p>Except that if Seasong's sorceror wants to know any spells of schools other than his chosen one at first level they must be cantrips.</p><p></p><p></p><p> </p><p>This is a flavor issue, and was much debated, but the idea behind the varied spell list is that the sorceror draws from his own power to cast his spells and why would this be limited from healing if that was what a person with innate magical power wanted to focus their power on, and since the non-school spells come a level later, it wouldn't be unbalancing.</p><p></p><p></p><p></p><p>Almost every core class has feats that are tailored to it. The Wizard has Spell Mastery, the Fighter; Weapon Specialization, improved Rage and Wildshape Feats for the Barbarian and Druid, improved Bard Song feats for the Bard, improved Turning feats for the cleric, etc. Since you are giving the class so many options within the mechanics of the class itself, feats are not as important, but I do not feel that having one specifically tailored feat is a valid criticism for a class.</p><p></p><p>Just some ideas. I still like your class.</p><p></p><p>~hf</p></blockquote><p></p>
[QUOTE="handforged, post: 1367160, member: 2027"] Seasong's sorceror does not suffer from arcane spell failure as posted, the still spell feat is for situations such as being grappled or tied up. Both alternatives attempt to achieve the same results as far as "will and the word." Seasong's has a narrow approach meant to have a specifically defined role and flavor whereas your approach is a very wide approach with many possible roles. Except that if Seasong's sorceror wants to know any spells of schools other than his chosen one at first level they must be cantrips. This is a flavor issue, and was much debated, but the idea behind the varied spell list is that the sorceror draws from his own power to cast his spells and why would this be limited from healing if that was what a person with innate magical power wanted to focus their power on, and since the non-school spells come a level later, it wouldn't be unbalancing. Almost every core class has feats that are tailored to it. The Wizard has Spell Mastery, the Fighter; Weapon Specialization, improved Rage and Wildshape Feats for the Barbarian and Druid, improved Bard Song feats for the Bard, improved Turning feats for the cleric, etc. Since you are giving the class so many options within the mechanics of the class itself, feats are not as important, but I do not feel that having one specifically tailored feat is a valid criticism for a class. Just some ideas. I still like your class. ~hf [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sorcerer Fix - Continued from "D&D Rules"
Top