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Sorcerer levels best way to mix combat and spells
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<blockquote data-quote="Blue" data-source="post: 7894130" data-attributes="member: 20564"><p>Quicken is great to nova, but very resource heavy.  Now, if you run with a DM who averages 2-3 encounters a day then any long-rest-recharge class will do well and you don't have to worry about it as much, but if you have a DM running more, or even the DMG 6-8 encounters per day, you'll run out of SP very quickly.</p><p></p><p>Quickening a 1st level spell is the equivalent of three 1st level slots - one for the spell, two for the SP. Quickening a 2nd level spell is the equivilant of two 2nd level slots. These are heavy costs for a multiclassed caster. It's good to nova, but it's not sustainable.</p><p></p><p>And consider the opportunity cost of picking sorcerer for a mixed melee/caster. It has precious little from a class side that adds to the melee part, and is in the category of least HPs/level. Consider instead something like a sword bard, where your CHR is also feeding bardic inspiration that can be used with flourish maneuvers that boost your melee, as well as having better HPs. Or the Abjuration wizard with Arcane Ward for additional protection. Or the Divination wizard with Portent.</p><p></p><p>Don't get me wrong - you won't go wrong with sorcerer.  It's a very solid choice.  My point is that it's not the only choice - that there are several contenders for a gish that give different advantages and have different weaknesses and you should look at all of them for a build, not just default to sorcerer.</p></blockquote><p></p>
[QUOTE="Blue, post: 7894130, member: 20564"] Quicken is great to nova, but very resource heavy. Now, if you run with a DM who averages 2-3 encounters a day then any long-rest-recharge class will do well and you don't have to worry about it as much, but if you have a DM running more, or even the DMG 6-8 encounters per day, you'll run out of SP very quickly. Quickening a 1st level spell is the equivalent of three 1st level slots - one for the spell, two for the SP. Quickening a 2nd level spell is the equivilant of two 2nd level slots. These are heavy costs for a multiclassed caster. It's good to nova, but it's not sustainable. And consider the opportunity cost of picking sorcerer for a mixed melee/caster. It has precious little from a class side that adds to the melee part, and is in the category of least HPs/level. Consider instead something like a sword bard, where your CHR is also feeding bardic inspiration that can be used with flourish maneuvers that boost your melee, as well as having better HPs. Or the Abjuration wizard with Arcane Ward for additional protection. Or the Divination wizard with Portent. Don't get me wrong - you won't go wrong with sorcerer. It's a very solid choice. My point is that it's not the only choice - that there are several contenders for a gish that give different advantages and have different weaknesses and you should look at all of them for a build, not just default to sorcerer. [/QUOTE]
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