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Sorcerer or Wizard?
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<blockquote data-quote="JoeBlank" data-source="post: 984058" data-attributes="member: 1806"><p>I think your instincts are right on. Playing a wizard, you have to use your spells carefully, and spend time picking differenct spells to prepare for different situations. (Some planning ahead is possible, with a "city" list to prepare, a "wilderness" list, a "dungeon" list, etc.) With a sorcerer, all of the stressful spell choice decisions are made away from the gaming table, when you are creating your character or leveling up. During the game, you can just relax and play.</p><p></p><p>Having played wizards in previous versions of the game, and in 3e, I am having a blast playing my first sorcerer. Even if a wizard has a spell memorized and a couple of scrolls, he usually wants to wait for the right time to use it. If a sorcerer is met with a puzzle in which magic might help, he can fire off a few cantrips and other low level spells just to see what happens. No worries, he will stil have those spells available to cast later.</p><p></p><p>Also, sorcerers can be pretty versatile by using metamagic. Someone mentioned only having one spell known of your highest level. If your fireball won't work, just cast an Empower magic missile, or a Heightened spell to get thru spell resistance. Pick your metamagic feats as carefully as you pick your spells.</p><p></p><p>My advice, ignore the debate about which class is more powerful. Play the one that sounds like the most fun to you.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 984058, member: 1806"] I think your instincts are right on. Playing a wizard, you have to use your spells carefully, and spend time picking differenct spells to prepare for different situations. (Some planning ahead is possible, with a "city" list to prepare, a "wilderness" list, a "dungeon" list, etc.) With a sorcerer, all of the stressful spell choice decisions are made away from the gaming table, when you are creating your character or leveling up. During the game, you can just relax and play. Having played wizards in previous versions of the game, and in 3e, I am having a blast playing my first sorcerer. Even if a wizard has a spell memorized and a couple of scrolls, he usually wants to wait for the right time to use it. If a sorcerer is met with a puzzle in which magic might help, he can fire off a few cantrips and other low level spells just to see what happens. No worries, he will stil have those spells available to cast later. Also, sorcerers can be pretty versatile by using metamagic. Someone mentioned only having one spell known of your highest level. If your fireball won't work, just cast an Empower magic missile, or a Heightened spell to get thru spell resistance. Pick your metamagic feats as carefully as you pick your spells. My advice, ignore the debate about which class is more powerful. Play the one that sounds like the most fun to you. [/QUOTE]
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