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Sorcerer (Playtest 7)
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<blockquote data-quote="WanderingMystic" data-source="post: 9139948" data-attributes="member: 69157"><p>So could someone explain to my why people think more spells for a Sorcerer is nessisary? Looking a the storm Sorcerer I found less than 30 spells that I would take that fit that type of a thematic and while 22 might mean that I had to exchange afew spells out as I gained levels for similar spells that were higher levels, or not take a spell or two that were only tangentaly thematic.</p><p></p><p>More is not nessisarily better. A Sorcerer dose not need to be a generalist, they do not need a huge spell list, what they do need is the ability to pick from a huge list of spells. The great thing about the Aberrant is that they have access to mind affecting and psionic spells that are usually Wizard, bard or Cleric spells; then as they increase in level they can improve those types of spells</p></blockquote><p></p>
[QUOTE="WanderingMystic, post: 9139948, member: 69157"] So could someone explain to my why people think more spells for a Sorcerer is nessisary? Looking a the storm Sorcerer I found less than 30 spells that I would take that fit that type of a thematic and while 22 might mean that I had to exchange afew spells out as I gained levels for similar spells that were higher levels, or not take a spell or two that were only tangentaly thematic. More is not nessisarily better. A Sorcerer dose not need to be a generalist, they do not need a huge spell list, what they do need is the ability to pick from a huge list of spells. The great thing about the Aberrant is that they have access to mind affecting and psionic spells that are usually Wizard, bard or Cleric spells; then as they increase in level they can improve those types of spells [/QUOTE]
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