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Sorcerer - Ranged Touch Expert
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<blockquote data-quote="Jolly Giant" data-source="post: 1304151" data-attributes="member: 5278"><p>A lot of the typical "archer" feats apply to to <em>all</em> ranged attacks, wether you use a bow, throw rocks or cast spells. So if you Point Blanc Shot you get +1 on your ranged touch attack and your Rays of Frost deal 1d3+1 points of damage. Same deal with Precise Shot. Just don't expect your DM would let you cast an extra ray-spell each round if you take the Rapid Shot-feat! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Weapon Focus: Rays has already been mentioned, and is of course an excellent choice. Tome & Blood also have an equivalent feat to Weapon Specialization that can be applied to rays. (Though I can't remember exactly what it's called right now...)</p><p></p><p>Arcane Trickster is an excellent route to follow for a "ray-man", btw. Sneak-attacking with a damage-dealing spell can be very effective! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Also, there's the Reach Spell metamagic feat from Defenders of the Faith. It lets you deliver touch-spells as a 30 ft. ray in a slot to levels higher. But if you're playing a sorcerer you're probably not gonna want to use a fullround action to cast your spells...</p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 1304151, member: 5278"] A lot of the typical "archer" feats apply to to [I]all[/I] ranged attacks, wether you use a bow, throw rocks or cast spells. So if you Point Blanc Shot you get +1 on your ranged touch attack and your Rays of Frost deal 1d3+1 points of damage. Same deal with Precise Shot. Just don't expect your DM would let you cast an extra ray-spell each round if you take the Rapid Shot-feat! ;) Weapon Focus: Rays has already been mentioned, and is of course an excellent choice. Tome & Blood also have an equivalent feat to Weapon Specialization that can be applied to rays. (Though I can't remember exactly what it's called right now...) Arcane Trickster is an excellent route to follow for a "ray-man", btw. Sneak-attacking with a damage-dealing spell can be very effective! ;) Also, there's the Reach Spell metamagic feat from Defenders of the Faith. It lets you deliver touch-spells as a 30 ft. ray in a slot to levels higher. But if you're playing a sorcerer you're probably not gonna want to use a fullround action to cast your spells... [/QUOTE]
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