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General Tabletop Discussion
*Dungeons & Dragons
Sorcerer Rebalance, Through Flexible Casting And Wizard Spells
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<blockquote data-quote="CapnZapp" data-source="post: 7060255" data-attributes="member: 12731"><p>There is something fundamentally off with 5E Sorcerers. </p><p></p><p>Most groups have only a single arcane spellcaster. Sorcerers are too inflexible to fill that role.</p><p></p><p>Also, if you don't choose the blaster role, you aren't compensated in any way (that is, if you abstain from Fireball, do you get any bonus? Such as two known spells instead of just the one? No)</p><p></p><p>This makes every Sorcerer that doesn't choose the best-in-class spells severely underpowered, and it makes every Sorcerer something that really only works in agroup that already has one more spellcaster (so the Sorcerer can focus on blasting things, and leaving all the special cases to the other guy).</p><p></p><p>---</p><p></p><p>Compounding this is WotC's choice to make it not only difficult but outright impossible to cast spells not on your list. You can't even use a scroll.</p><p></p><p>---</p><p></p><p>Finally, metamagic should have been something available to all (full) spellcasters. Now sorcerer is mainly the wonky underserved class that stole that fun toy.</p><p></p><p>---</p><p></p><p>Sorcerers COULD have been much more atmospheric and evocative. WotC should have accepted the class wasn't ready for prime time and cut it from the PHB, and only released it once there was <strong>massively</strong> more support for the elemental themes: draconic sorcerers, blood mages, winter witches, storm lords etc...</p><p></p><p>And for the love of god, WotC, not getting the free choice of a Wizard does not a theme make! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7060255, member: 12731"] There is something fundamentally off with 5E Sorcerers. Most groups have only a single arcane spellcaster. Sorcerers are too inflexible to fill that role. Also, if you don't choose the blaster role, you aren't compensated in any way (that is, if you abstain from Fireball, do you get any bonus? Such as two known spells instead of just the one? No) This makes every Sorcerer that doesn't choose the best-in-class spells severely underpowered, and it makes every Sorcerer something that really only works in agroup that already has one more spellcaster (so the Sorcerer can focus on blasting things, and leaving all the special cases to the other guy). --- Compounding this is WotC's choice to make it not only difficult but outright impossible to cast spells not on your list. You can't even use a scroll. --- Finally, metamagic should have been something available to all (full) spellcasters. Now sorcerer is mainly the wonky underserved class that stole that fun toy. --- Sorcerers COULD have been much more atmospheric and evocative. WotC should have accepted the class wasn't ready for prime time and cut it from the PHB, and only released it once there was [B]massively[/B] more support for the elemental themes: draconic sorcerers, blood mages, winter witches, storm lords etc... And for the love of god, WotC, not getting the free choice of a Wizard does not a theme make! :mad: [/QUOTE]
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