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Sorcerer spell chains?
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<blockquote data-quote="der_kluge" data-source="post: 973160" data-attributes="member: 945"><p>Sorcerer Spell Chaining</p><p>Spell chaining is the process of replacing a previously known spell with a higher level version. In doing so, the sorcerer upgrades the older version to the new version, and does not count that new spell towards his total spell slots known. For example, Annelise has just reached 8th level, and gains a 4th level spell. She has been able to cast charm person since 1st level. She upgrades her charm person to charm monster – the next spell in that chain. By upgrading charm person to charm monster, she does not count charm monster as her new 4th level spell. She may select a new 4th level spell as if she had never learned charm monster. Spells in a spell chain are never lost, and Annelise could continue to cast charm person if she desired. However, spells in a spell chain can not be skipped. Annelise could not skip charm monster and take dominate person at 10th level.</p><p></p><p>Spell Chains</p><p>Protection from chaos/evil/good/law -> Magic circle against chaos/evil/good/law</p><p></p><p>Endure elements -> resist elements -> protection from elements</p><p></p><p>Summon monster I -> summon monster II -> summon monster III -> summon monster IV -> summon monster V -> summon monster VI -> summon monster VII -> summon monster VIII -> summon monster IX</p><p></p><p>Comprehend languages -> tongues</p><p></p><p>Misdirection -> nondetection -> false vision -> screen</p><p></p><p>Charm person -> charm monster -> dominate person -> mass charm -> dominate monster</p><p></p><p>Teleport -> teleport without error -> teleportation circle</p><p></p><p>Change self -> alter self ->polymorph self -> shapechange</p><p></p><p>Prismatic ray* -> prismatic spray -> prismatic wall -> prismatic sphere</p><p></p><p>Locate object -> locate creature -> discern location -> improved discern location*</p><p></p><p>Minor globe of invulnerability -> Globe of invulnerability -> Spell turning -> Protection from spells</p><p></p><p>Cause fear -> scare -> fear</p><p></p><p>Circle of death -> Finger of death</p><p></p><p>Bigby’s interposing hand -> Bigby’s forceful hand -> Bigby’s grasping hand -> Bigby’s clenched fist -> Bigby’s crushing hand</p><p></p><p>Shocking grasp -> lightning bolt -> chain lightning</p><p></p><p>Lesser geas -> geas</p><p></p><p>Limited wish -> wish</p><p></p><p>Lesser planar binding -> planar binding -> greater planar binding</p><p></p><p>Dispel magic -> greater dispelling -> mordenkainen’s disjunction</p><p></p><p>Magic jar -> trap the soul</p><p></p><p>Confusion -> insanity</p><p></p><p>Burning hands -> flaming sphere -> fireball -> delayed blast fireball -> meteor swarm</p><p></p><p>Chill touch -> snowball* -> ice storm -> blizzard* -> ice meteors*</p><p></p><p>Minor creation -> major creation -> drawmij’s instant summons</p><p></p><p>Magic weapon -> greater magic weapon</p><p></p><p>Message -> whispering wind -> sending -> demand</p><p></p><p>Identify -> legend lore -> vision</p><p></p><p>Detect magic -> analyze dweomer</p><p></p><p>Suggestion -> mass suggestion</p><p></p><p>Hold person -> hold monster</p><p></p><p>Invisibility -> invisibility sphere -> improved invisibility -> mass invisibility</p><p></p><p>Stoneskin -> iron body</p><p></p><p>Phantasmal killer -> weird</p><p></p><p>Shadow conjuration -> greater shadow conjuration -> shades</p><p></p><p>Shadow evocation -> greater shadow evocation</p><p></p><p>Silent image -> Minor image -> Major image -> persistent image -> permanent image</p><p></p><p>Haste -> mass haste</p><p></p><p>Scrying -> greater scrying</p><p></p><p>Dismissal -> banishment -> imprisonment</p><p></p><p>Blur -> displacement -> mislead -> simulacrum</p><p></p><p>Shadow walk -> etherealness -> astral projection</p><p></p><p>Feather fall -> levitate -> fly -> mass fly**</p><p></p><p>Melf’s acid arrow -> acid bath*</p><p></p><p>Obscuring mist -> fog cloud -> stinking cloud -> solid fog -> cloudkill -> acid fog -> incendiary cloud</p><p></p><p>Seeming -> veil</p><p></p><p>Explosive runes -> fire trap</p><p></p><p>Reduce -> shrink item</p><p></p><p>Rope trick -> leomund’s tiny hut -> leomund’s secure shelter -> leomund’s secret chest -> mordenkainen’s magnificent mansion</p><p></p><p>Otiluke’s resilient sphere -> otiluke’s freezing sphere -> otiluke’s telekinetic sphere</p><p></p><p>* Spell from Bluffside</p><p>** new spell</p></blockquote><p></p>
[QUOTE="der_kluge, post: 973160, member: 945"] Sorcerer Spell Chaining Spell chaining is the process of replacing a previously known spell with a higher level version. In doing so, the sorcerer upgrades the older version to the new version, and does not count that new spell towards his total spell slots known. For example, Annelise has just reached 8th level, and gains a 4th level spell. She has been able to cast charm person since 1st level. She upgrades her charm person to charm monster – the next spell in that chain. By upgrading charm person to charm monster, she does not count charm monster as her new 4th level spell. She may select a new 4th level spell as if she had never learned charm monster. Spells in a spell chain are never lost, and Annelise could continue to cast charm person if she desired. However, spells in a spell chain can not be skipped. Annelise could not skip charm monster and take dominate person at 10th level. Spell Chains Protection from chaos/evil/good/law -> Magic circle against chaos/evil/good/law Endure elements -> resist elements -> protection from elements Summon monster I -> summon monster II -> summon monster III -> summon monster IV -> summon monster V -> summon monster VI -> summon monster VII -> summon monster VIII -> summon monster IX Comprehend languages -> tongues Misdirection -> nondetection -> false vision -> screen Charm person -> charm monster -> dominate person -> mass charm -> dominate monster Teleport -> teleport without error -> teleportation circle Change self -> alter self ->polymorph self -> shapechange Prismatic ray* -> prismatic spray -> prismatic wall -> prismatic sphere Locate object -> locate creature -> discern location -> improved discern location* Minor globe of invulnerability -> Globe of invulnerability -> Spell turning -> Protection from spells Cause fear -> scare -> fear Circle of death -> Finger of death Bigby’s interposing hand -> Bigby’s forceful hand -> Bigby’s grasping hand -> Bigby’s clenched fist -> Bigby’s crushing hand Shocking grasp -> lightning bolt -> chain lightning Lesser geas -> geas Limited wish -> wish Lesser planar binding -> planar binding -> greater planar binding Dispel magic -> greater dispelling -> mordenkainen’s disjunction Magic jar -> trap the soul Confusion -> insanity Burning hands -> flaming sphere -> fireball -> delayed blast fireball -> meteor swarm Chill touch -> snowball* -> ice storm -> blizzard* -> ice meteors* Minor creation -> major creation -> drawmij’s instant summons Magic weapon -> greater magic weapon Message -> whispering wind -> sending -> demand Identify -> legend lore -> vision Detect magic -> analyze dweomer Suggestion -> mass suggestion Hold person -> hold monster Invisibility -> invisibility sphere -> improved invisibility -> mass invisibility Stoneskin -> iron body Phantasmal killer -> weird Shadow conjuration -> greater shadow conjuration -> shades Shadow evocation -> greater shadow evocation Silent image -> Minor image -> Major image -> persistent image -> permanent image Haste -> mass haste Scrying -> greater scrying Dismissal -> banishment -> imprisonment Blur -> displacement -> mislead -> simulacrum Shadow walk -> etherealness -> astral projection Feather fall -> levitate -> fly -> mass fly** Melf’s acid arrow -> acid bath* Obscuring mist -> fog cloud -> stinking cloud -> solid fog -> cloudkill -> acid fog -> incendiary cloud Seeming -> veil Explosive runes -> fire trap Reduce -> shrink item Rope trick -> leomund’s tiny hut -> leomund’s secure shelter -> leomund’s secret chest -> mordenkainen’s magnificent mansion Otiluke’s resilient sphere -> otiluke’s freezing sphere -> otiluke’s telekinetic sphere * Spell from Bluffside ** new spell [/QUOTE]
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